Australia. LOGO, a computer language in which com-munication with a turtle takes place, is being used to teach computer awareness, logi-cal thinking, computer programming and mathematics. It is used to create an environment where learning is both natural and pleasurable. LOGO is a practical application of Piaget's fundamental assertion that children learn by doing and by thinking about what they do. Some researchers are investigating the effectiveness of LOGO in a classroom situation while others are applying the basic concepts in new areas in an attempt to develop computing and robotics environments
Python - The Logo Way is a Python programming book written with the child in mind (or the uninitiate...
Focusing on nine elementary school classrooms in an upper middle class suburban community, the resea...
This paper develops a use of Logo as a research device, for observing how novices build conceptual s...
LOGO, a computer language in which communication with a turtle takes place, is being used to teach c...
© 2020 Owner/Author. Logo is more than a programming language. It is a learning environment where ch...
This guide will leads to enhance growth of logical thinking and problem solving abilities in the yo...
This paper explores some important issues with regard to using computers in education. It probes i...
This work proposes a teaching method, which attempts pedagogical utilization of educational robotics...
The diploma thesis is treated as an user manual for a special graphical editor LogoMotion, which is ...
This paper presents research on a theoretical approach to Logo as a programming language that create...
The objective of this thesis is to explore the possible use of LOGO as a vehicle for computer assist...
In some recent projects aimed at renewing the methodology for an integrated science, mathematics and...
Turtle Blocks is an Open Digital Canvas, especially designed for children. Here they can explore ma...
The purpose of this study was to determine if elementary school children who have been trained in th...
Over the years, Logo and turtle geometry provided a rather durable transitional object. When Logo fi...
Python - The Logo Way is a Python programming book written with the child in mind (or the uninitiate...
Focusing on nine elementary school classrooms in an upper middle class suburban community, the resea...
This paper develops a use of Logo as a research device, for observing how novices build conceptual s...
LOGO, a computer language in which communication with a turtle takes place, is being used to teach c...
© 2020 Owner/Author. Logo is more than a programming language. It is a learning environment where ch...
This guide will leads to enhance growth of logical thinking and problem solving abilities in the yo...
This paper explores some important issues with regard to using computers in education. It probes i...
This work proposes a teaching method, which attempts pedagogical utilization of educational robotics...
The diploma thesis is treated as an user manual for a special graphical editor LogoMotion, which is ...
This paper presents research on a theoretical approach to Logo as a programming language that create...
The objective of this thesis is to explore the possible use of LOGO as a vehicle for computer assist...
In some recent projects aimed at renewing the methodology for an integrated science, mathematics and...
Turtle Blocks is an Open Digital Canvas, especially designed for children. Here they can explore ma...
The purpose of this study was to determine if elementary school children who have been trained in th...
Over the years, Logo and turtle geometry provided a rather durable transitional object. When Logo fi...
Python - The Logo Way is a Python programming book written with the child in mind (or the uninitiate...
Focusing on nine elementary school classrooms in an upper middle class suburban community, the resea...
This paper develops a use of Logo as a research device, for observing how novices build conceptual s...