We study a class of stochastic dynamic games that exhibit strategic complementarities between players; formally, in the games we consider, the payoff of a player has increasing differences between her own state and the empirical distribution of the states of other players. Such games can be used to model a diverse set of applications, including network security models, recommender systems, and dynamic search in markets. Stochastic games are generally difficult to analyze, and these difficulties are only exacerbated when the number of players is large (as might be the case in the preceding examples). We consider an approximation methodology called mean field equilibrium to study these games. In such an equilibrium, each player reacts to only...
This note is concerned with a modeling question arising from the mean field games theory. We show ho...
This paper introduces a mean field modeling framework for consumption-accumulation optimiza-tion. Th...
In this manuscript, we develop reinforcement learning theory and algorithms for differential games w...
We study a class of stochastic dynamic games that exhibit strategic complementarities between player...
Mean Field Games (MFG) are the infinite-population analogue of symmetric stochastic differential gam...
We formulate a stochastic game of mean field type where the agents solve optimal stopping problems a...
We present a new approach to studying equilibrium dynamics in a class of stochastic games with a con...
This article examines games in which the payoffs and the state dynamics depend not onlyon the state-...
In the context of simple finite-state discrete time systems, we introduce a generalization of a mean...
We analyze a population game as being constituted by a set of players, a normal form game and an int...
International audienceWe explore a mechanism of decision-making in Mean Field Games with myopic play...
This paper considers a large number of homogeneous 'small worlds' or games. Each small world involve...
International audienceWe consider a class of stochastic games with finite number of resource states,...
This paper introduces a mean field modeling framework for consumption-accumulation optimization. The...
Nash ’ noncooperative and cooperative foundations for “bargaining with threats ” are reinterpreted t...
This note is concerned with a modeling question arising from the mean field games theory. We show ho...
This paper introduces a mean field modeling framework for consumption-accumulation optimiza-tion. Th...
In this manuscript, we develop reinforcement learning theory and algorithms for differential games w...
We study a class of stochastic dynamic games that exhibit strategic complementarities between player...
Mean Field Games (MFG) are the infinite-population analogue of symmetric stochastic differential gam...
We formulate a stochastic game of mean field type where the agents solve optimal stopping problems a...
We present a new approach to studying equilibrium dynamics in a class of stochastic games with a con...
This article examines games in which the payoffs and the state dynamics depend not onlyon the state-...
In the context of simple finite-state discrete time systems, we introduce a generalization of a mean...
We analyze a population game as being constituted by a set of players, a normal form game and an int...
International audienceWe explore a mechanism of decision-making in Mean Field Games with myopic play...
This paper considers a large number of homogeneous 'small worlds' or games. Each small world involve...
International audienceWe consider a class of stochastic games with finite number of resource states,...
This paper introduces a mean field modeling framework for consumption-accumulation optimization. The...
Nash ’ noncooperative and cooperative foundations for “bargaining with threats ” are reinterpreted t...
This note is concerned with a modeling question arising from the mean field games theory. We show ho...
This paper introduces a mean field modeling framework for consumption-accumulation optimiza-tion. Th...
In this manuscript, we develop reinforcement learning theory and algorithms for differential games w...