ans b ior The main goal of this work is to produce a sophisticated object-oriented design tool for simulating real-time applications. The basis of this tool is Actor-based simulation, a powerful mechanism for modelling real world objects simply, quickly and intuitively. It combines features of event-based and clock-based simulation and allows designers to use both in a common framework. Actors can be used to represent everything from the most basic to the most complex components. Complex objects are constructed by modelling their subcomponents and interactions. The Actor paradigm provides a good model of concurrency and facilitates the development of comprehensive monitoring and debugging tools. RESUME L'objectif de ce travail est la p...
This paper shows a new approach to model and control interactive objects for simulations with virtua...
none2siAfter more than 40 years by their invention, actors are nowadays in the mainstream, as a refe...
This paper describes a variant of the actor model suited to the development of multimedia systems. T...
This thesis investigates using an approach based on the Actors paradigm for implementing a discrete ...
In order to develop simulators and analysis tools for an actorbased real-time language, we define it...
The object-oriented approach allows the development of complex and reliable applications with less e...
none2siAfter more than 40 years by their invention, actors are nowadays in the mainstream, as a refe...
Fröhlich C, Latoschik ME. Incorporating the Actor Model into SCIVE on an Abstract Semantic Level. In...
The intention of this project is to design and implement a simulation model by using Object-Oriented...
[[abstract]]© 1996 Elsevier - Applying object-oriented programming (OOP) to construct simulation pro...
This paper describes a system platform for virtual human agents simulations that is able to coherent...
The development of scalable and efficient applications requires the use of appropriate models and so...
This paper presents a software framework aimed at both simplifying the development of large and dist...
Agent-based modeling and simulation are some powerful techniques that are widely used with success f...
[[abstract]]Applying object-oriented programming (OOP) to construct simulation programs has gained m...
This paper shows a new approach to model and control interactive objects for simulations with virtua...
none2siAfter more than 40 years by their invention, actors are nowadays in the mainstream, as a refe...
This paper describes a variant of the actor model suited to the development of multimedia systems. T...
This thesis investigates using an approach based on the Actors paradigm for implementing a discrete ...
In order to develop simulators and analysis tools for an actorbased real-time language, we define it...
The object-oriented approach allows the development of complex and reliable applications with less e...
none2siAfter more than 40 years by their invention, actors are nowadays in the mainstream, as a refe...
Fröhlich C, Latoschik ME. Incorporating the Actor Model into SCIVE on an Abstract Semantic Level. In...
The intention of this project is to design and implement a simulation model by using Object-Oriented...
[[abstract]]© 1996 Elsevier - Applying object-oriented programming (OOP) to construct simulation pro...
This paper describes a system platform for virtual human agents simulations that is able to coherent...
The development of scalable and efficient applications requires the use of appropriate models and so...
This paper presents a software framework aimed at both simplifying the development of large and dist...
Agent-based modeling and simulation are some powerful techniques that are widely used with success f...
[[abstract]]Applying object-oriented programming (OOP) to construct simulation programs has gained m...
This paper shows a new approach to model and control interactive objects for simulations with virtua...
none2siAfter more than 40 years by their invention, actors are nowadays in the mainstream, as a refe...
This paper describes a variant of the actor model suited to the development of multimedia systems. T...