Copyright © 2014 Fernando Trincado-Alonso et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. The aim of this study was to develop new strategies based on virtual reality that can provide additional information to clinicians for the rehabilitation assessment. Virtual reality system Toyra has been used to record kinematic information of 15 patients with cervical spinal cord injury (SCI) while performing evaluation sessions using the mentioned system. Positive correlation, with a moderate and very strong association, has been found between clinical scales and kinematic data, ...
Background: Balance dysfunctions are one of the most prevalent impairments post incomplete spinal co...
The aim of this study was to investigate the effects of a virtual reality program combined with conv...
The aim of this study was to investigate the effects of a virtual reality program combined with conv...
Copyright © 2014 Camilo Cortés et al. This is an open access article distributed under the Creative...
In the space of just a few years, the literature has advanced from articles which primarily describe...
While a number of virtual data-gloves have been used in stroke, there is little evidence about their...
Patients with spinal cord injury (SCI) usually present with different motor impairments, including a...
Este trabalho caracteriza dados cinemáticos de membros superiores de pessoas com lesão medular duran...
Virtual reality (VR) is an emerging tool used in the neurological rehabilitation of patients with sp...
Virtual environments are increasingly being used for upper limb rehabilitation in post-stroke patien...
Background: Patients with spinal cord injury (SCI) usually present with different motor impairments,...
Upper limb rehabilitation is critical for patients affected by spinal cord injury (SCI). Currently, ...
Upper limb robotic rehabilitation devices can collect quantitative data about the user's movements. ...
Title: Evaluation of the spasticity level in wheelchair bound individuals, observing movement in a v...
Introduction: Spinal cord injury rehabilitation requires updating from professionals regarding the p...
Background: Balance dysfunctions are one of the most prevalent impairments post incomplete spinal co...
The aim of this study was to investigate the effects of a virtual reality program combined with conv...
The aim of this study was to investigate the effects of a virtual reality program combined with conv...
Copyright © 2014 Camilo Cortés et al. This is an open access article distributed under the Creative...
In the space of just a few years, the literature has advanced from articles which primarily describe...
While a number of virtual data-gloves have been used in stroke, there is little evidence about their...
Patients with spinal cord injury (SCI) usually present with different motor impairments, including a...
Este trabalho caracteriza dados cinemáticos de membros superiores de pessoas com lesão medular duran...
Virtual reality (VR) is an emerging tool used in the neurological rehabilitation of patients with sp...
Virtual environments are increasingly being used for upper limb rehabilitation in post-stroke patien...
Background: Patients with spinal cord injury (SCI) usually present with different motor impairments,...
Upper limb rehabilitation is critical for patients affected by spinal cord injury (SCI). Currently, ...
Upper limb robotic rehabilitation devices can collect quantitative data about the user's movements. ...
Title: Evaluation of the spasticity level in wheelchair bound individuals, observing movement in a v...
Introduction: Spinal cord injury rehabilitation requires updating from professionals regarding the p...
Background: Balance dysfunctions are one of the most prevalent impairments post incomplete spinal co...
The aim of this study was to investigate the effects of a virtual reality program combined with conv...
The aim of this study was to investigate the effects of a virtual reality program combined with conv...