Objective: This study investigates games intended for use with an upper-limb exoskeleton robot operated unilaterally and bilaterally. Games are evaluated in terms of usability and preference for stroke survivors. Game design considerations relating to the human to machine interface, are also discussed. Subjects and Methods: Ten hemiparetic stroke survivors completed 12 90-minute sessions using an upper-limb robotic exoskeleton unilaterally and bilaterally. During the sessions subjects played seven different games de-signed for rehabilitation. At the conclusion of their sessions subjects completed an 83-question survey. Results: Subjects preferred static games to dynamic games. Preferred games elicited greater effort. Conclusions: Intermedia...
BACKGROUND: Several strategies have been proposed to improve patient motivation and exercise intensi...
Introduction Stroke is one of the main causes of physical disability in which doing frequent and ear...
Background: Neuroscience and neurotechnology are transforming stroke rehabilitation. Robotic devices...
Appropriately-designed computer games can improve rehabilitation therapy outcomes by motivating stro...
Stroke is a major cause of long-term disability that can cause motor and cognitive impairments. New ...
Stroke is a major cause of long-term disability that can cause motor and cognitive impairments. New ...
his chapter describes how serious games can be used to improve the rehabilitation of stroke patients...
AbstractThe purpose of this study was to develop a digital game system for rehabilitation and to ass...
Background: Many stroke survivors suffer from motor impairments such as upper limb hemiparesis accom...
Research findings indicate that intensive therapy is essential for achieving better outcome in post-...
Copyright ©2015 ACM3rd International Workshop on Intelligent Digital Games for Empowerment and Inclu...
Successful stroke rehabilitation relies on early, long-term, repetitive and intensive treatment. Rep...
Background: Our team developed ROBiGAME, a serious game implemented on an end-effector upper limb (U...
Background: Active gaming technologies, including the Nintendo Wii and Xbox Kinect, have become incr...
This paper describes the development of a serious-game-based rehabilitation system aimed at encourag...
BACKGROUND: Several strategies have been proposed to improve patient motivation and exercise intensi...
Introduction Stroke is one of the main causes of physical disability in which doing frequent and ear...
Background: Neuroscience and neurotechnology are transforming stroke rehabilitation. Robotic devices...
Appropriately-designed computer games can improve rehabilitation therapy outcomes by motivating stro...
Stroke is a major cause of long-term disability that can cause motor and cognitive impairments. New ...
Stroke is a major cause of long-term disability that can cause motor and cognitive impairments. New ...
his chapter describes how serious games can be used to improve the rehabilitation of stroke patients...
AbstractThe purpose of this study was to develop a digital game system for rehabilitation and to ass...
Background: Many stroke survivors suffer from motor impairments such as upper limb hemiparesis accom...
Research findings indicate that intensive therapy is essential for achieving better outcome in post-...
Copyright ©2015 ACM3rd International Workshop on Intelligent Digital Games for Empowerment and Inclu...
Successful stroke rehabilitation relies on early, long-term, repetitive and intensive treatment. Rep...
Background: Our team developed ROBiGAME, a serious game implemented on an end-effector upper limb (U...
Background: Active gaming technologies, including the Nintendo Wii and Xbox Kinect, have become incr...
This paper describes the development of a serious-game-based rehabilitation system aimed at encourag...
BACKGROUND: Several strategies have been proposed to improve patient motivation and exercise intensi...
Introduction Stroke is one of the main causes of physical disability in which doing frequent and ear...
Background: Neuroscience and neurotechnology are transforming stroke rehabilitation. Robotic devices...