This paper extends several existing learning models to investigate their xed points (their long run predictions of play). The xed points of the model are not necessarily at the Nash equilibria of the payo matrices but are a function of both the Nash equilibria and the pa-rameters of the model. The stability of these xed points also depends on both the characteristics of payo matrix used and the parameters of the model. These new ndings indicate that behaviour previously thought to be inconsistent with theory may not necessarily be so
We propose a new concept for the analysis of games, the TASP, which gives a precise prediction about...
We report on an experiment designed to evaluate the empirical implications of Jordan’s model of Baye...
Fudenberg and Kreps consider adaptive learning processes, in the spirit of fictitious play, for inf...
This paper extends several existing learning models to investigate their fixed points (their long ru...
Experimental data is used to test a variety of learning models using a model that extends several of...
We report experiments designed to test the theoretical possibility, first dis-covered by Shapley (19...
The authors examine learning in all experiments they could locate involving one hundred periods or m...
This paper presents a new, probabilistic model of learning in games. The model is set in the usual r...
Melioration learning is an empirically well-grounded model of reinforcement learning. By means of co...
Melioration learning is an empirically well-grounded model of reinforcement learning. By means of co...
We report experiments designed to test between Nash equilibria that are stable and unstable under l...
The paper reports results from experiments designed to determine whether subjects can learn to play ...
In this paper, we provide a theoretical prediction of the way in which adaptive players behave in th...
We report experiments studying mixed strategy Nash equilibria that are theoretically stable or unsta...
A deterministic learning model applied to a game with multiple equilibria pro-duces distinct basins ...
We propose a new concept for the analysis of games, the TASP, which gives a precise prediction about...
We report on an experiment designed to evaluate the empirical implications of Jordan’s model of Baye...
Fudenberg and Kreps consider adaptive learning processes, in the spirit of fictitious play, for inf...
This paper extends several existing learning models to investigate their fixed points (their long ru...
Experimental data is used to test a variety of learning models using a model that extends several of...
We report experiments designed to test the theoretical possibility, first dis-covered by Shapley (19...
The authors examine learning in all experiments they could locate involving one hundred periods or m...
This paper presents a new, probabilistic model of learning in games. The model is set in the usual r...
Melioration learning is an empirically well-grounded model of reinforcement learning. By means of co...
Melioration learning is an empirically well-grounded model of reinforcement learning. By means of co...
We report experiments designed to test between Nash equilibria that are stable and unstable under l...
The paper reports results from experiments designed to determine whether subjects can learn to play ...
In this paper, we provide a theoretical prediction of the way in which adaptive players behave in th...
We report experiments studying mixed strategy Nash equilibria that are theoretically stable or unsta...
A deterministic learning model applied to a game with multiple equilibria pro-duces distinct basins ...
We propose a new concept for the analysis of games, the TASP, which gives a precise prediction about...
We report on an experiment designed to evaluate the empirical implications of Jordan’s model of Baye...
Fudenberg and Kreps consider adaptive learning processes, in the spirit of fictitious play, for inf...