Human-to-human interaction across distributed applications requires that sufficient consistency be maintained among participants in the face of network characteristics such as latency and limited bandwidth. Techniques and approaches for reducing bandwidth usage can minimize network delays by reducing the network traffic and therefore better exploiting available bandwidth. However, these approaches induce inconsistencies within the level of human perception. Dead reckoning is a well-known technique for reducing the number of update packets transmitted between participating nodes. It employs a distance threshold for deciding when to generate update packets. This paper questions the use of such a distance threshold in the context of absolute c...
Dead reckoning is widely employed as an entity update packet reduction technique in Distributed Int...
Collaboration within a Distributed Interactive Application (DIA) requires that a high level of consi...
Collaboration within a Distributed Interactive Application (DIA) requires that a high level of consi...
Human-to-human interaction across distributed applications requires that sufficient consistency be m...
Human-to-human interaction across distributed applications requires that sufficient consistency be m...
Human-to-human interaction across distributed applications requires that sufficient consistency be m...
Human-to-human interaction across distributed applications requires that sufficient consistency be m...
Human-to-human interaction across distributed applications requires that sufficient consistency be ...
Human-to-human interaction across distributed applications requires that sufficient consistency be ...
Human-to-human interaction across distributed applications requires that sufficient consistency be ...
Networked games are an important class of distributed systems. In order for such applications to be...
Collaboration within a Distributed Interactive Application (DIA) requires that a high level of consi...
Dead reckoning is widely employed as an entity update packet reduction technique in Distributed Int...
Dead reckoning is widely employed as an entity update packet reduction technique in Distributed Inte...
Collaboration within a Distributed Interactive Application (DIA) requires that a high level of consi...
Dead reckoning is widely employed as an entity update packet reduction technique in Distributed Int...
Collaboration within a Distributed Interactive Application (DIA) requires that a high level of consi...
Collaboration within a Distributed Interactive Application (DIA) requires that a high level of consi...
Human-to-human interaction across distributed applications requires that sufficient consistency be m...
Human-to-human interaction across distributed applications requires that sufficient consistency be m...
Human-to-human interaction across distributed applications requires that sufficient consistency be m...
Human-to-human interaction across distributed applications requires that sufficient consistency be m...
Human-to-human interaction across distributed applications requires that sufficient consistency be ...
Human-to-human interaction across distributed applications requires that sufficient consistency be ...
Human-to-human interaction across distributed applications requires that sufficient consistency be ...
Networked games are an important class of distributed systems. In order for such applications to be...
Collaboration within a Distributed Interactive Application (DIA) requires that a high level of consi...
Dead reckoning is widely employed as an entity update packet reduction technique in Distributed Int...
Dead reckoning is widely employed as an entity update packet reduction technique in Distributed Inte...
Collaboration within a Distributed Interactive Application (DIA) requires that a high level of consi...
Dead reckoning is widely employed as an entity update packet reduction technique in Distributed Int...
Collaboration within a Distributed Interactive Application (DIA) requires that a high level of consi...
Collaboration within a Distributed Interactive Application (DIA) requires that a high level of consi...