Abstract. We propose a new model of provenance, based on a game-theoretic approach to query evaluation. First, we study gamesG in their own right, and ask how to explain that a position x in G is won, lost, or drawn. The resulting notion of game provenance is closely related to winning strategies, and excludes from provenance all “bad moves”, i.e., those which unnecessarily allow the opponent to improve the outcome of a play. In this way, the value of a position is deter-mined by its game provenance. We then define provenance games by viewing the evaluation of a first-order query as a game between two players who argue whether a tuple is in the query answer. For RA+ queries, we show that game provenance is equivalent to the most general sem...
General Game Players (GGPs) are programs which can play an arbitrary game given only its rules and t...
Query complexity is a very widespread and recurring theme in the analysis of algorithms and computat...
The distinction between games of chance and games of skill is not well-defined at present. We in-tro...
This paper aims at studying relations between proof systems and games in a given logic and at analyz...
A general game player is a system that can play previously unknown games given nothing but their rul...
Provenance has been of interest to the Computer Science community for nearly two decades, with propo...
Provenance information has been proved to be very effective in capturing the computational process p...
AbstractA general game player is a system that can play previously unknown games given nothing but t...
Abstract. Query evaluation in monadic second-order logic (MSO) is tractable on trees and treelike in...
Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as gam...
Abstract. Game semantics is concerned with providing game models to programming languages or proof t...
If semantic consequence is analyzed with extensive games, logical reasoning can be accounted for by ...
Automatically deriving properties of new games is one of the fundamental challenges for general game...
Semantic games are an important evaluation method for a wide range of logical languages, and are fre...
The evaluation of a logical formula can be viewed as a game played by two opponents, one trying to s...
General Game Players (GGPs) are programs which can play an arbitrary game given only its rules and t...
Query complexity is a very widespread and recurring theme in the analysis of algorithms and computat...
The distinction between games of chance and games of skill is not well-defined at present. We in-tro...
This paper aims at studying relations between proof systems and games in a given logic and at analyz...
A general game player is a system that can play previously unknown games given nothing but their rul...
Provenance has been of interest to the Computer Science community for nearly two decades, with propo...
Provenance information has been proved to be very effective in capturing the computational process p...
AbstractA general game player is a system that can play previously unknown games given nothing but t...
Abstract. Query evaluation in monadic second-order logic (MSO) is tractable on trees and treelike in...
Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as gam...
Abstract. Game semantics is concerned with providing game models to programming languages or proof t...
If semantic consequence is analyzed with extensive games, logical reasoning can be accounted for by ...
Automatically deriving properties of new games is one of the fundamental challenges for general game...
Semantic games are an important evaluation method for a wide range of logical languages, and are fre...
The evaluation of a logical formula can be viewed as a game played by two opponents, one trying to s...
General Game Players (GGPs) are programs which can play an arbitrary game given only its rules and t...
Query complexity is a very widespread and recurring theme in the analysis of algorithms and computat...
The distinction between games of chance and games of skill is not well-defined at present. We in-tro...