ABSTRACT: The recent construction of geographic information system (GIS) is developed in the 3D direction. 3D analysis and development of GIS are supported by XDworld, JoyMap and other domestic commercial engines, as well as by diverse overseas commercial engines. Also, open-source 3D display engines, including World Wind provided by NASA, are increasingly used for the development of GIS. Open-source-based GIS engines are cheap, and offer high freedom of development, giving them an advantage, while they are difficult to manage after development and require the developer itself to shoot troubles, giving them a disadvantage. Also, commercial GIS development engines are convenient to manage after development, and possible problems can be resol...
Recently, many information visualization regarding terrain use 2D maps which include shading and lin...
In 1999, the County of Northern Jutland in Denmark became a national project for implementation of I...
In this chapter we will review some tools and open source Game Engines used for modeling of real sce...
Intense competitions in computer related industries have lead to the development of new amazing tech...
Intense competitions in computer related industries have lead to the development of new amazing tech...
Geographic Information Systems (GIS) and Computer Aided Facility Management-Systems (CAFM) are curre...
Modern professional geographic information systems significantly lagged behind in quality of 3D grap...
This paper reviews on the 3D terrain visualisation of GIS data using game engines that are available...
This paper reviews on the 3D terrain visualisation of GIS data using game engines that are available...
Recently, most of the Geographic Information System (GIS) applications now are moving toward into 3D...
Visualization applications are an increasingly significant component in the field of 3D geo-informat...
Developing a virtual 3D environment by using game engine is a strategy to incorporate various multim...
Geographic Information Systems (GIS) has progressed from the traditional map-making to the modern te...
Virtual GIS has been employed as a component in many systems in majority of recent applications. It ...
In this study, we propose an interactive information system for wind turbine siting, considering its...
Recently, many information visualization regarding terrain use 2D maps which include shading and lin...
In 1999, the County of Northern Jutland in Denmark became a national project for implementation of I...
In this chapter we will review some tools and open source Game Engines used for modeling of real sce...
Intense competitions in computer related industries have lead to the development of new amazing tech...
Intense competitions in computer related industries have lead to the development of new amazing tech...
Geographic Information Systems (GIS) and Computer Aided Facility Management-Systems (CAFM) are curre...
Modern professional geographic information systems significantly lagged behind in quality of 3D grap...
This paper reviews on the 3D terrain visualisation of GIS data using game engines that are available...
This paper reviews on the 3D terrain visualisation of GIS data using game engines that are available...
Recently, most of the Geographic Information System (GIS) applications now are moving toward into 3D...
Visualization applications are an increasingly significant component in the field of 3D geo-informat...
Developing a virtual 3D environment by using game engine is a strategy to incorporate various multim...
Geographic Information Systems (GIS) has progressed from the traditional map-making to the modern te...
Virtual GIS has been employed as a component in many systems in majority of recent applications. It ...
In this study, we propose an interactive information system for wind turbine siting, considering its...
Recently, many information visualization regarding terrain use 2D maps which include shading and lin...
In 1999, the County of Northern Jutland in Denmark became a national project for implementation of I...
In this chapter we will review some tools and open source Game Engines used for modeling of real sce...