This paper presents a context-aware, personalised, persuasive (CPP) system design framework applicable to the sustainable transport field and other behaviour change support system domains. It operates on a situational, a user, and a target behaviour layer. Emphasis is placed on interlinking each layer’s behaviour change factors for greater effectiveness. A prototype CPP system for more sustainable travel behaviour is introduced to demonstrate how the framework can be applied in practice. Author Keywords Context-awareness; personalisation; persuasio
Often the purpose of personal health and wellbeing systems is to change users' behaviour. Many theor...
How can we encourage people to make sustainable mobility choices, reducing car dependency and the re...
Abstract—A challenging issue for HCI is the development of usable mobile interfaces for interactions...
This chapter highlights the challenges in planning; developing, and evaluating mobile-based Behavior...
This thesis aims to explore what are the main factors for designers to consider, when they design pe...
Abstract The emerging ambient persuasive technology looks very promising for many areas of personal...
The negative effects of transport in terms of pollution, congestion and climate change has urged the...
This paper presents a framework, design and study of an ambient persuasive interface. We introduce a...
With the advances in smartphone technologies, sustainable mobility has become an active research top...
This study presents a voluntary travel behaviour change (VTBC) programme that involves the use of a ...
This paper presents the practices and findings derived from our research to design a context-aware p...
Persuasive technology in mobile applications can be used to influence the behaviour of users. A fram...
Sustainability is becoming increasingly important in our everyday lives. We no longer see it as sole...
Often the purpose of personal health and well-being systems is to change users' behaviour. Many theo...
This research presents a framework for designing persuasive mobile healthcare applications. The aim ...
Often the purpose of personal health and wellbeing systems is to change users' behaviour. Many theor...
How can we encourage people to make sustainable mobility choices, reducing car dependency and the re...
Abstract—A challenging issue for HCI is the development of usable mobile interfaces for interactions...
This chapter highlights the challenges in planning; developing, and evaluating mobile-based Behavior...
This thesis aims to explore what are the main factors for designers to consider, when they design pe...
Abstract The emerging ambient persuasive technology looks very promising for many areas of personal...
The negative effects of transport in terms of pollution, congestion and climate change has urged the...
This paper presents a framework, design and study of an ambient persuasive interface. We introduce a...
With the advances in smartphone technologies, sustainable mobility has become an active research top...
This study presents a voluntary travel behaviour change (VTBC) programme that involves the use of a ...
This paper presents the practices and findings derived from our research to design a context-aware p...
Persuasive technology in mobile applications can be used to influence the behaviour of users. A fram...
Sustainability is becoming increasingly important in our everyday lives. We no longer see it as sole...
Often the purpose of personal health and well-being systems is to change users' behaviour. Many theo...
This research presents a framework for designing persuasive mobile healthcare applications. The aim ...
Often the purpose of personal health and wellbeing systems is to change users' behaviour. Many theor...
How can we encourage people to make sustainable mobility choices, reducing car dependency and the re...
Abstract—A challenging issue for HCI is the development of usable mobile interfaces for interactions...