Abstract We discuss the performance characteristics of using the modification of the tree code suggested by Barnes in the context of the TreePM code. The optimization involves identifying groups of particles and using only one tree walk to compute the force for all the particles in the group. This modification has been in use in our implementation of the TreePM code for some time, and has also been used by others in codes that make use of tree structures. We present the first detailed study of the performance characteristics of this optimization. We show that the modification, if tuned properly, can speed up the TreePM code by a significant amount. We also combine this modification with the use of individual time steps and indicate how to c...
Context.N-body simulations are widely used for galactic dynamics studies. Several different algorith...
International audienceContext.N-body simulations are widely used for galactic dynamics studies. Seve...
We describe a parallel version of our tree-code for the simulation of self-gravitating systems in As...
We describe a hybrid technique for carrying out large N-Body simulations to study formation and evol...
We present a detailed analysis of the error budget for the TreePM method for doing cosmological N-Bo...
I describe here the performance of a parallel treecode with individual particle timesteps. The code ...
I describe here the performances of a parallel treecode with individual particle timesteps. The code...
An improved implementation of an N-body code for simulating collisionless cosmological dynamics is p...
We present tests of comparison between our versions of the Fast Multipole Algorithm (FMA) and the tr...
We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT...
We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT...
Abstract. The simulation of N particles interacting in a gravitational force field is useful in astr...
We discuss the cosmological simulation code GADGET-2, a new massively parallel TreeSPH code, capable...
We describe a parallel, cosmological N-body code based on a hybrid scheme using the particle-mesh (P...
In this paper, we study data structures for use in N-body simulation. We concentrate on the spatial ...
Context.N-body simulations are widely used for galactic dynamics studies. Several different algorith...
International audienceContext.N-body simulations are widely used for galactic dynamics studies. Seve...
We describe a parallel version of our tree-code for the simulation of self-gravitating systems in As...
We describe a hybrid technique for carrying out large N-Body simulations to study formation and evol...
We present a detailed analysis of the error budget for the TreePM method for doing cosmological N-Bo...
I describe here the performance of a parallel treecode with individual particle timesteps. The code ...
I describe here the performances of a parallel treecode with individual particle timesteps. The code...
An improved implementation of an N-body code for simulating collisionless cosmological dynamics is p...
We present tests of comparison between our versions of the Fast Multipole Algorithm (FMA) and the tr...
We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT...
We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT...
Abstract. The simulation of N particles interacting in a gravitational force field is useful in astr...
We discuss the cosmological simulation code GADGET-2, a new massively parallel TreeSPH code, capable...
We describe a parallel, cosmological N-body code based on a hybrid scheme using the particle-mesh (P...
In this paper, we study data structures for use in N-body simulation. We concentrate on the spatial ...
Context.N-body simulations are widely used for galactic dynamics studies. Several different algorith...
International audienceContext.N-body simulations are widely used for galactic dynamics studies. Seve...
We describe a parallel version of our tree-code for the simulation of self-gravitating systems in As...