Hundreds of millions of people play computer games every day. For them, game content–from 3D objects to abstract puzzles– plays a major entertainment role. Manual labor has so far ensured that the quality and quantity of game content matched the demands of the playing community, but is facing new scalability challenges due to the exponential growth over the last decade of both the gamer population and the production costs. Procedural Content Generation for Games (PCG-G) may address these challenges by automating, or aiding in, game content generation. PCG-G is difficult, since the generator has to create the content, satisfy constraints imposed by the artist, and return interesting instances for gamers. Despite a large body of research focu...
Attractive and realistic content has always played a crucial role in the penetration and popularity ...
The benefits of using some type of automation to reduce the time and cost of software development is...
The benefits of using some type of automation to reduce the time and cost of software development is...
Video games have started to become a daily part of our lives. In 2015 the Entertainment Software Ass...
Procedural Content Generation (PCG) has become more common in usage in game development nowadays, wi...
Procedural Content Generation (PCG) has become more common in usage in game development nowadays, wi...
In the context of video games, Procedural Content Generation (PCG) refers to the automatic creation ...
With the passage of time, video games are becoming more complex, and their development incurs greate...
With the passage of time, video games are becoming more complex, and their development incurs greate...
The digital games market is growing every year and game development is becoming increasingly complex...
Nowadays, using PCG gains more and more importance, and PCG plays an increasingly important role in ...
In the context of video games, Procedural Content Generation (PCG) refers to the automatic creation ...
The development of content in digital games, such as game worlds, quests, levels, 3D-models, and tex...
The development of content in digital games, such as game worlds, quests, levels, 3D-models, and tex...
The development of content in digital games, such as game worlds, quests, levels, 3D-models, and tex...
Attractive and realistic content has always played a crucial role in the penetration and popularity ...
The benefits of using some type of automation to reduce the time and cost of software development is...
The benefits of using some type of automation to reduce the time and cost of software development is...
Video games have started to become a daily part of our lives. In 2015 the Entertainment Software Ass...
Procedural Content Generation (PCG) has become more common in usage in game development nowadays, wi...
Procedural Content Generation (PCG) has become more common in usage in game development nowadays, wi...
In the context of video games, Procedural Content Generation (PCG) refers to the automatic creation ...
With the passage of time, video games are becoming more complex, and their development incurs greate...
With the passage of time, video games are becoming more complex, and their development incurs greate...
The digital games market is growing every year and game development is becoming increasingly complex...
Nowadays, using PCG gains more and more importance, and PCG plays an increasingly important role in ...
In the context of video games, Procedural Content Generation (PCG) refers to the automatic creation ...
The development of content in digital games, such as game worlds, quests, levels, 3D-models, and tex...
The development of content in digital games, such as game worlds, quests, levels, 3D-models, and tex...
The development of content in digital games, such as game worlds, quests, levels, 3D-models, and tex...
Attractive and realistic content has always played a crucial role in the penetration and popularity ...
The benefits of using some type of automation to reduce the time and cost of software development is...
The benefits of using some type of automation to reduce the time and cost of software development is...