The Folk Theorem for infinitely repeated games with imperfect public mon-itoring asserts that for a general class of games, all strictly individually ra-tional payoffs can be supported in perfect public equilibrium (PPE) provided the monitoring structure is rich and players are patient. The object of this paper is to show that for many stage games of interest – those in which ac-tions of players interfere strongly with each other – efficient payoffs can be supported in PPE even when the monitoring structure is meager and players are impatient. Such interference is often found in resource sharing and in many other environments
International audienceWe prove the folk theorem for discounted repeated games under private, almost-...
This paper studies frequent monitoring in a simple in\u85nitely repeated game with imperfect public ...
We consider repeated games with compact actions sets and pure strategies in which players commonly o...
In repeated games with imperfect public monitoring, players can use public signals to coordinate the...
Most theoretical or applied research on repeated games with imper-fect monitoring has restricted att...
Most theoretical or applied research on repeated games with imperfect monitoring has restricted atte...
We study a particular case of repeated games with public signals. In the stage game an odd number of...
This paper studies repeated games with imperfect public monitoring where the players are uncertain b...
In this paper I prove two folk theorems for repeated games with private information and communicatio...
This paper studies repeated games with imperfect public monitoring where the players are uncertain b...
The present paper shows that the Folk Theorem under imperfect (public) information (Fudenberg, Levin...
We study a particular case of repeated games with public signals. In the stage game an odd number of...
This paper studies repeated games with private monitoring where players make optimal decisions with ...
We adapt the methods from Abreu, Pearce and Stacchetti (1990) to finitely repeated games with imperfe...
"Selection in Dynamic Games" 1. Assortative Matching with costly search, presented by Alp Atakan 2. ...
International audienceWe prove the folk theorem for discounted repeated games under private, almost-...
This paper studies frequent monitoring in a simple in\u85nitely repeated game with imperfect public ...
We consider repeated games with compact actions sets and pure strategies in which players commonly o...
In repeated games with imperfect public monitoring, players can use public signals to coordinate the...
Most theoretical or applied research on repeated games with imper-fect monitoring has restricted att...
Most theoretical or applied research on repeated games with imperfect monitoring has restricted atte...
We study a particular case of repeated games with public signals. In the stage game an odd number of...
This paper studies repeated games with imperfect public monitoring where the players are uncertain b...
In this paper I prove two folk theorems for repeated games with private information and communicatio...
This paper studies repeated games with imperfect public monitoring where the players are uncertain b...
The present paper shows that the Folk Theorem under imperfect (public) information (Fudenberg, Levin...
We study a particular case of repeated games with public signals. In the stage game an odd number of...
This paper studies repeated games with private monitoring where players make optimal decisions with ...
We adapt the methods from Abreu, Pearce and Stacchetti (1990) to finitely repeated games with imperfe...
"Selection in Dynamic Games" 1. Assortative Matching with costly search, presented by Alp Atakan 2. ...
International audienceWe prove the folk theorem for discounted repeated games under private, almost-...
This paper studies frequent monitoring in a simple in\u85nitely repeated game with imperfect public ...
We consider repeated games with compact actions sets and pure strategies in which players commonly o...