Abstract. We present a new algorithm for computing the winning region of a par-ity game played over the configuration graph of a pushdown system. Our method gives the first extension of the saturation technique to the parity condition. Fi-nite word automata are used to represent sets of pushdown configurations. Start-ing from an initial automaton, we perform a series of automaton transformations to compute a fixed-point characterisation of the winning region. We introduce notions of under-approximation (soundness) and over-approximation (complete-ness) that apply to automaton transitions rather than runs, and obtain a clean proof of correctness. Our algorithm is simple and direct, and it permits an optimisation that avoids an immediate expo...
The transition graph of the pushdown automaton defines the arena: the graph of the play and the part...
We consider infinite two-player games on pushdown graphs, the reachability game where the first play...
Parity games are abstract infinite-round games that take an important role in formal verification. I...
Abstract. We present a new algorithm for computing the winning region of a parity game played over t...
Abstract. We present a new algorithm for computing the winning region of a parity game played over t...
We present a new algorithm for computing the winning region of a parity game played over the configu...
We present a new algorithm for computing the winning region of a parity game played over the configu...
International audienceIn this paper we consider parity games defined by higher-order pushdown automa...
Walukiewicz gave in 1996 a solution for parity games on pushdown graphs: he proved the existence of ...
International audienceWe show that positional winning strategies in pushdown reachability games can ...
Walukiewicz gave in 1996 a solution for parity games on pushdown graphs: he proved the existence of ...
Pushdown systems equip a finite state system with an unbounded stack memory, and are thus infinite s...
Abstract. We show that positional winning strategies in pushdown reachability games can be implement...
We propose a pattern for designing algorithms that run in polynomial time by construction and undera...
AbstractA pushdown game is a two player perfect information infinite game on a transition graph of a...
The transition graph of the pushdown automaton defines the arena: the graph of the play and the part...
We consider infinite two-player games on pushdown graphs, the reachability game where the first play...
Parity games are abstract infinite-round games that take an important role in formal verification. I...
Abstract. We present a new algorithm for computing the winning region of a parity game played over t...
Abstract. We present a new algorithm for computing the winning region of a parity game played over t...
We present a new algorithm for computing the winning region of a parity game played over the configu...
We present a new algorithm for computing the winning region of a parity game played over the configu...
International audienceIn this paper we consider parity games defined by higher-order pushdown automa...
Walukiewicz gave in 1996 a solution for parity games on pushdown graphs: he proved the existence of ...
International audienceWe show that positional winning strategies in pushdown reachability games can ...
Walukiewicz gave in 1996 a solution for parity games on pushdown graphs: he proved the existence of ...
Pushdown systems equip a finite state system with an unbounded stack memory, and are thus infinite s...
Abstract. We show that positional winning strategies in pushdown reachability games can be implement...
We propose a pattern for designing algorithms that run in polynomial time by construction and undera...
AbstractA pushdown game is a two player perfect information infinite game on a transition graph of a...
The transition graph of the pushdown automaton defines the arena: the graph of the play and the part...
We consider infinite two-player games on pushdown graphs, the reachability game where the first play...
Parity games are abstract infinite-round games that take an important role in formal verification. I...