In most current video games, a Graphical User Interface (GUI) engine is used that is tightly intertwined with the graphics engine. This paper presents GLAZE, a flexible GUI engine for games. As a game-oriented User Interface Management System (UIMS) [RHM∗88], GLAZE provides a game engine independent solution for all games requiring improved GUI functionality. GLAZE is designed to be integrated with any game engine with relative ease, and does not restrict the use of any of the functionalities provided by an available game engine. By maintaining a clear separation between the state and the presentation of GUI elements, GLAZE is capable of handling a wide variety of GUI types
The emerging field of haptics represents a fundamental change in human-computer interaction (HCI), a...
The Programmers' Playground is a software library and run-time system for creating distributed ...
We identify a suite of activities in the development process of Graphical User Interfaces (GUI) and ...
The thesis work was based on user interface implementation theory for RPG Maker MV, a Japanese game ...
A graphical user interface (GUI) is the bridge between the software and the user. In video games the...
Game developers often face unique problems when transferring their products between different platfo...
The rapid development of hardware and system platforms provides a favorable foundation for game deve...
GuiGen is a comprehensive set of tools for creating customized graphical user interfaces (GUIs). It ...
GuiGen is a comprehensive set of tools for creating customized graphical user interfaces (GUIs). It ...
Over the last decade, the popularity of mobile gaming has increased dramatically. It is becoming inc...
Being a complex computer system, targeted for multidisciplinary users and multimedia tasks, although...
The recent development of low cost workstations with high resolution bit mapped displays makes it po...
The purpose of this study is to provide a simple user interface with which everyone can design his/h...
Due to hardware limitations at the origin of the video game industry, each new game was generally co...
Existing gaming controllers are limited in their end-user configurability. As a complement to curren...
The emerging field of haptics represents a fundamental change in human-computer interaction (HCI), a...
The Programmers' Playground is a software library and run-time system for creating distributed ...
We identify a suite of activities in the development process of Graphical User Interfaces (GUI) and ...
The thesis work was based on user interface implementation theory for RPG Maker MV, a Japanese game ...
A graphical user interface (GUI) is the bridge between the software and the user. In video games the...
Game developers often face unique problems when transferring their products between different platfo...
The rapid development of hardware and system platforms provides a favorable foundation for game deve...
GuiGen is a comprehensive set of tools for creating customized graphical user interfaces (GUIs). It ...
GuiGen is a comprehensive set of tools for creating customized graphical user interfaces (GUIs). It ...
Over the last decade, the popularity of mobile gaming has increased dramatically. It is becoming inc...
Being a complex computer system, targeted for multidisciplinary users and multimedia tasks, although...
The recent development of low cost workstations with high resolution bit mapped displays makes it po...
The purpose of this study is to provide a simple user interface with which everyone can design his/h...
Due to hardware limitations at the origin of the video game industry, each new game was generally co...
Existing gaming controllers are limited in their end-user configurability. As a complement to curren...
The emerging field of haptics represents a fundamental change in human-computer interaction (HCI), a...
The Programmers' Playground is a software library and run-time system for creating distributed ...
We identify a suite of activities in the development process of Graphical User Interfaces (GUI) and ...