This work presents a novel game-based approach to abstraction-refinement for the full µ-calculus, interpreted over 3-valued semantics. A novel notion of non-losing strategy is introduced and exploited for refinement. Previous works on refinement in the context of 3-valued semantics require a direct algorithm for solving a 3-valued model checking game. This was necessary in order to have the information needed for refinement available on one game board. In contrast, while still considering a 3-valued model checking game, here we reduce the problem of solving the game to solving two 2-valued model checking (parity) games. In case the result is indefinite (don’t know), the corresponding non-losing strategies, when combined, hold all the inform...
A propositional proof system is weakly automatizable if there is a polynomial time algorithm which s...
It is known that the model checking problem for the modal µ-calculus reduces to the problem of solvi...
A propositional proof system is weakly automatizable if there is a polynomial time algorithm which s...
AbstractThis work presents a novel game-based approach to abstraction-refinement for the full μ-calc...
AbstractThis work presents a novel game-based approach to abstraction-refinement for the full μ-calc...
AbstractGames that model realistic systems can have very large state-spaces, making their direct sol...
Abstract. We define memory-efficient certificates for µ-calculus model checking problems based on th...
AbstractGiven a formula of the propositional μ-calculus, we construct a tableau of the formula and d...
A naive way to solve the model-checking problem of the mu-calculus uses fixpoint iteration. Traditio...
AbstractThis work extends the game-based framework of μ-calculus model checking to the multi-valued ...
Abstract. This work extends the game-based framework of µ-calculus model checking to the multi-value...
We present a framework for abstracting two-player turn-based games that preserves any formula of t...
\u3cp\u3eParity games play a central role in model checking and satisfiability checking. Solving par...
AbstractGames that model realistic systems can have very large state-spaces, making their direct sol...
Abstract3-valued models have been advocated as a means of system abstraction such that verifications...
A propositional proof system is weakly automatizable if there is a polynomial time algorithm which s...
It is known that the model checking problem for the modal µ-calculus reduces to the problem of solvi...
A propositional proof system is weakly automatizable if there is a polynomial time algorithm which s...
AbstractThis work presents a novel game-based approach to abstraction-refinement for the full μ-calc...
AbstractThis work presents a novel game-based approach to abstraction-refinement for the full μ-calc...
AbstractGames that model realistic systems can have very large state-spaces, making their direct sol...
Abstract. We define memory-efficient certificates for µ-calculus model checking problems based on th...
AbstractGiven a formula of the propositional μ-calculus, we construct a tableau of the formula and d...
A naive way to solve the model-checking problem of the mu-calculus uses fixpoint iteration. Traditio...
AbstractThis work extends the game-based framework of μ-calculus model checking to the multi-valued ...
Abstract. This work extends the game-based framework of µ-calculus model checking to the multi-value...
We present a framework for abstracting two-player turn-based games that preserves any formula of t...
\u3cp\u3eParity games play a central role in model checking and satisfiability checking. Solving par...
AbstractGames that model realistic systems can have very large state-spaces, making their direct sol...
Abstract3-valued models have been advocated as a means of system abstraction such that verifications...
A propositional proof system is weakly automatizable if there is a polynomial time algorithm which s...
It is known that the model checking problem for the modal µ-calculus reduces to the problem of solvi...
A propositional proof system is weakly automatizable if there is a polynomial time algorithm which s...