The Atari 2600 games supported in the Arcade Learn-ing Environment (Bellemare et al. 2013) all feature a known initial (RAM) state and actions that have de-terministic effects. Classical planners, however, cannot be used for selecting actions for two reasons: first, no compact PDDL-model of the games is given, and more importantly, the action effects and goals are not known a priori. Moreover, in these games there is usually no set of goals to be achieved but rewards to be collected. These features do not preclude the use of classical al-gorithms like breadth-first search or Dijkstra’s algo-rithm, but these methods are not effective over large state spaces. We thus turn to a different class of classical planning algorithms introduced recent...
Black-box domains where the successor states generated by applying an action are generated by a comp...
State spaces in classical planning domains are usually quite large and can easily be extended to lar...
Academic artificial intelligence (AI) techniques have recently started to play a more central role i...
The Atari 2600 games supported in the Arcade Learning Environment [Bellemare et al., 2013] all featu...
Iterated Width is a simple search algorithm that assumes that states can be characterized in terms o...
It has been shown recently that the performance of greedy best-first search (GBFS) for computing pla...
Abstract. We have recently shown that classical planning problems can be characterized in terms of a...
Recently, width-based planning methods have been shown to yield state-of-the-art results in the Atar...
Abstract. We have recently shown that classical planning problems can be characterized in terms of a...
Back in 1950, Shannon introduced planning in board games like Chess as a selective approach, where t...
Black-box domains where the successor states generated by applying an action are generated by a comp...
We introduce a width parameter that bounds the complexity of classical planning problems and domains...
The introduction of the concept of state novelty has advanced the state of the art in deterministic ...
The idea of using BDDs for optimal sequential planning is to reduce the memory requirements for the ...
Heuristic search is a successful approach to cost-optimal planning. Bidirectional heuristic search a...
Black-box domains where the successor states generated by applying an action are generated by a comp...
State spaces in classical planning domains are usually quite large and can easily be extended to lar...
Academic artificial intelligence (AI) techniques have recently started to play a more central role i...
The Atari 2600 games supported in the Arcade Learning Environment [Bellemare et al., 2013] all featu...
Iterated Width is a simple search algorithm that assumes that states can be characterized in terms o...
It has been shown recently that the performance of greedy best-first search (GBFS) for computing pla...
Abstract. We have recently shown that classical planning problems can be characterized in terms of a...
Recently, width-based planning methods have been shown to yield state-of-the-art results in the Atar...
Abstract. We have recently shown that classical planning problems can be characterized in terms of a...
Back in 1950, Shannon introduced planning in board games like Chess as a selective approach, where t...
Black-box domains where the successor states generated by applying an action are generated by a comp...
We introduce a width parameter that bounds the complexity of classical planning problems and domains...
The introduction of the concept of state novelty has advanced the state of the art in deterministic ...
The idea of using BDDs for optimal sequential planning is to reduce the memory requirements for the ...
Heuristic search is a successful approach to cost-optimal planning. Bidirectional heuristic search a...
Black-box domains where the successor states generated by applying an action are generated by a comp...
State spaces in classical planning domains are usually quite large and can easily be extended to lar...
Academic artificial intelligence (AI) techniques have recently started to play a more central role i...