Abstract: Since the first time the term "Virtual Reality " (VR) has been used back in the 60s, VR has evolved in different manners becoming more and more similar to the real world. Two different kinds of VR can be identified: non-immersive and immersive. The former is a computer-based environment that can simulate places in the real or imagined worlds; the latter takes the idea even further by giving the perception of being physically present in the non-physical world. While non-immersive VR can be based on a standard computer, immersive VR is still evolving as the needed devices are becoming more user friendly and economically accessible. In the past, there was a major difficulty about using equipment such as a helmet with goggle...
Virtual Reality (VR) and educational games are emerging technologies mediating a rapid transformatio...
The adoption of immersive virtual reality (I-VR) as a pedagogical method in education has challenged...
In the education process, students face problems with understanding due to the complexity, necessity...
New technologies, such as the commercial "Oculus Rift," now make immersive-VR accessible in a variet...
The term 'virtual reality' (VR) is currently used to describe a range of computer-based systems in w...
While the educational technology has developed to the point that Extended Reality (XR), including im...
As virtual reality headsets have become more affordable since 2015, they are increasingly being used...
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts...
While the educational technology has developed to the point that Extended Reality (XR), including im...
Experiential education is widely considered an effective pedagogy to foster learning for our rapidly...
The term 'virtual reality ' (VR) is currently used to describe a range of computer-based s...
Virtual Reality (VR) is a technology that has grown in popularity within recent years. Not only is i...
Providing a high-quality online education is becoming an important mission of higher education insti...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
Virtual reality (VR) is rapidly becoming a popular tool for use in the classroom. VR technology has ...
Virtual Reality (VR) and educational games are emerging technologies mediating a rapid transformatio...
The adoption of immersive virtual reality (I-VR) as a pedagogical method in education has challenged...
In the education process, students face problems with understanding due to the complexity, necessity...
New technologies, such as the commercial "Oculus Rift," now make immersive-VR accessible in a variet...
The term 'virtual reality' (VR) is currently used to describe a range of computer-based systems in w...
While the educational technology has developed to the point that Extended Reality (XR), including im...
As virtual reality headsets have become more affordable since 2015, they are increasingly being used...
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts...
While the educational technology has developed to the point that Extended Reality (XR), including im...
Experiential education is widely considered an effective pedagogy to foster learning for our rapidly...
The term 'virtual reality ' (VR) is currently used to describe a range of computer-based s...
Virtual Reality (VR) is a technology that has grown in popularity within recent years. Not only is i...
Providing a high-quality online education is becoming an important mission of higher education insti...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
Virtual reality (VR) is rapidly becoming a popular tool for use in the classroom. VR technology has ...
Virtual Reality (VR) and educational games are emerging technologies mediating a rapid transformatio...
The adoption of immersive virtual reality (I-VR) as a pedagogical method in education has challenged...
In the education process, students face problems with understanding due to the complexity, necessity...