Games have always been part of human culture since a long time; with the advent of modern day computers there has been a change in trend of human focus towards computer based games. Computer games have seen many evolutions from console based games to modern 3D graphic systems. The question, “which era of games or which version of computer games has been more entertaining? ” from the user’s point of view, remains of interest to game developers and researchers. As the entertainment that a game carries is of subjective nature and vary from user to user. In this work we propose set of criteria to measure the entertainment value of game. Based on the proposed criteria we compare a set of representative games of two different genres to analyze wh...
Part 6: Game UnderstandingInternational audienceThis paper intends to develop a scale to measure a v...
In this paper, we describe the challenge of adequately characterizing and measuring experiences asso...
Challenge is a key motivation for videogame play. But what kind of challenge types videogames includ...
Today videogame classification works to a set of guidelines initially designed for, and more conduci...
Abstract. Computer games are gaining popularity by every passing day. This has increased the number ...
Games excited generations in various societies: from the very simple physical form - to the latest g...
Emerging technologies offer new ways of using entertainment technology to foster interactions betwee...
The gaming industry and the concept of gamification have altered the way many developers and users a...
This paper discusses various metrics for game play evaluation based on user categories and market ex...
Understanding what makes computer games fun not only helps with game design, it tells us how to desi...
Video games are a form of software and thus an obvious object of study in Human-Computer Interaction...
The game industry is growing faster than the movie industry and the market of digital games grosses ...
Digital games have expanded globally throughout the leisure and entertainment market. The fast-growi...
Several approaches for constructing metrics to capture player experience have been presented previou...
The development and validation of tools and measurements for gaming experiences is an ongoing challe...
Part 6: Game UnderstandingInternational audienceThis paper intends to develop a scale to measure a v...
In this paper, we describe the challenge of adequately characterizing and measuring experiences asso...
Challenge is a key motivation for videogame play. But what kind of challenge types videogames includ...
Today videogame classification works to a set of guidelines initially designed for, and more conduci...
Abstract. Computer games are gaining popularity by every passing day. This has increased the number ...
Games excited generations in various societies: from the very simple physical form - to the latest g...
Emerging technologies offer new ways of using entertainment technology to foster interactions betwee...
The gaming industry and the concept of gamification have altered the way many developers and users a...
This paper discusses various metrics for game play evaluation based on user categories and market ex...
Understanding what makes computer games fun not only helps with game design, it tells us how to desi...
Video games are a form of software and thus an obvious object of study in Human-Computer Interaction...
The game industry is growing faster than the movie industry and the market of digital games grosses ...
Digital games have expanded globally throughout the leisure and entertainment market. The fast-growi...
Several approaches for constructing metrics to capture player experience have been presented previou...
The development and validation of tools and measurements for gaming experiences is an ongoing challe...
Part 6: Game UnderstandingInternational audienceThis paper intends to develop a scale to measure a v...
In this paper, we describe the challenge of adequately characterizing and measuring experiences asso...
Challenge is a key motivation for videogame play. But what kind of challenge types videogames includ...