We study the characteristics of straight skeletons of strictly monotone polygonal chains, and use them to devise an algorithm for computing positively weighted straight skeletons of strictly monotone polygons. Our algorithm runs in O(n log n) time and O(n) space.
AbstractThis paper introduces the concepts of moldability and castability of simple polygons and rel...
We present two software packages for computing straight skeletons: Monos, our implementation of an a...
The problem of decomposing a general polygonal chain, open or closed, into a minimum number of monot...
AbstractWe study the characteristics of straight skeletons of monotone polygonal chains and use them...
We study the characteristics of straight skeletons of monotone polygonal chains and use them to devi...
AbstractWe study the characteristics of straight skeletons of monotone polygonal chains and use them...
We study the characteristics of straight skeletons of monotone polygonal chains and use them to devi...
We present a new algorithm for computing the straight skeleton of a polygon. For a polygon with n ve...
We present a new algorithm for computing the straight skeleton of a polygon. For a polygon with n ve...
We present a new algorithm for computing the straight skeleton of a polygon. For a polygon with n ve...
AbstractWe investigate weighted straight skeletons from a geometric, graph-theoretical, and combinat...
AbstractWe investigate weighted straight skeletons from a geometric, graph-theoretical, and combinat...
We investigate weighted straight skeletons from a geometric, graph-theoretical, and combinatorial po...
We present a new algorithm to compute a motorcycle graph. It runs in O(nrootn log n) time when n is ...
We present a new algorithm to compute a motorcycle graph. It runs in O(n???nlogn) time when n is the...
AbstractThis paper introduces the concepts of moldability and castability of simple polygons and rel...
We present two software packages for computing straight skeletons: Monos, our implementation of an a...
The problem of decomposing a general polygonal chain, open or closed, into a minimum number of monot...
AbstractWe study the characteristics of straight skeletons of monotone polygonal chains and use them...
We study the characteristics of straight skeletons of monotone polygonal chains and use them to devi...
AbstractWe study the characteristics of straight skeletons of monotone polygonal chains and use them...
We study the characteristics of straight skeletons of monotone polygonal chains and use them to devi...
We present a new algorithm for computing the straight skeleton of a polygon. For a polygon with n ve...
We present a new algorithm for computing the straight skeleton of a polygon. For a polygon with n ve...
We present a new algorithm for computing the straight skeleton of a polygon. For a polygon with n ve...
AbstractWe investigate weighted straight skeletons from a geometric, graph-theoretical, and combinat...
AbstractWe investigate weighted straight skeletons from a geometric, graph-theoretical, and combinat...
We investigate weighted straight skeletons from a geometric, graph-theoretical, and combinatorial po...
We present a new algorithm to compute a motorcycle graph. It runs in O(nrootn log n) time when n is ...
We present a new algorithm to compute a motorcycle graph. It runs in O(n???nlogn) time when n is the...
AbstractThis paper introduces the concepts of moldability and castability of simple polygons and rel...
We present two software packages for computing straight skeletons: Monos, our implementation of an a...
The problem of decomposing a general polygonal chain, open or closed, into a minimum number of monot...