Abstract—This paper addresses a novel visibility-based pursuit-evasion problem in which a team of searchers with limited range sensors must coordinate to clear any evaders from an unknown planar environment. We present a distributed algorithm built around guaranteeing complete coverage of the frontier between cleared and contaminated areas while expanding the cleared area. Our frontier-based algorithm can guarantee detection of evaders in unknown, multiply-connected planar environments which may be non-polygonal. We also detail a method for storing and updating the global frontier between cleared and contaminated areas without building a global map or requiring global localization, which enables our algorithm to be truly distributed. We dem...
As technological advances further increase the amount of memory and computing power available to mob...
Abstract — In this paper we consider the problem of main-taining visibility of a moving evader by a ...
Abstract—We propose a distributed algorithm enabling a large team of robots to detect all intruders ...
This paper addresses a novel visibility-based pursuit-evasion problem in which a team of searchers w...
This paper addresses a visibility-based pursuit-evasion problem in which a team of mobile robots wit...
Abstract This paper addresses a visibility-based pursuit-evasion problem in which a team of mobile r...
A pursuit-evasion game is a non-cooperative game in which a pursuer tries to detect or capture an ad...
Summary. This paper presents an algorithm for a visibility-based pursuit-evasion problem in which bo...
This paper addresses the problem of planning the motion of one or more pursuers in a polygonal envir...
We study the visibility-based pursuit-evasion problem, in which one or more searchers must move thro...
We propose an algorithm for a visibility-based pursuit-evasion problem in a simply-connected two-dim...
We study a form of the pursuit-evasion problem, in which one or more searchers must move through a g...
In this paper we present an online algorithm for pursuit-evasion in an unknown simply connected envi...
We propose an algorithm for a visibility-based pursuit-evasion problem in a simply-connected two-dim...
In this paper we present an approach for a pursuit-evasion problem that considers a 2.5d environment...
As technological advances further increase the amount of memory and computing power available to mob...
Abstract — In this paper we consider the problem of main-taining visibility of a moving evader by a ...
Abstract—We propose a distributed algorithm enabling a large team of robots to detect all intruders ...
This paper addresses a novel visibility-based pursuit-evasion problem in which a team of searchers w...
This paper addresses a visibility-based pursuit-evasion problem in which a team of mobile robots wit...
Abstract This paper addresses a visibility-based pursuit-evasion problem in which a team of mobile r...
A pursuit-evasion game is a non-cooperative game in which a pursuer tries to detect or capture an ad...
Summary. This paper presents an algorithm for a visibility-based pursuit-evasion problem in which bo...
This paper addresses the problem of planning the motion of one or more pursuers in a polygonal envir...
We study the visibility-based pursuit-evasion problem, in which one or more searchers must move thro...
We propose an algorithm for a visibility-based pursuit-evasion problem in a simply-connected two-dim...
We study a form of the pursuit-evasion problem, in which one or more searchers must move through a g...
In this paper we present an online algorithm for pursuit-evasion in an unknown simply connected envi...
We propose an algorithm for a visibility-based pursuit-evasion problem in a simply-connected two-dim...
In this paper we present an approach for a pursuit-evasion problem that considers a 2.5d environment...
As technological advances further increase the amount of memory and computing power available to mob...
Abstract — In this paper we consider the problem of main-taining visibility of a moving evader by a ...
Abstract—We propose a distributed algorithm enabling a large team of robots to detect all intruders ...