Summary: Textures, a well known and widespread used technique in games, can also be useful in simulation of manufacturing processes, not only as a tool to improve the appearance of the results, but also to validate the simulation code and reduce manufacturing costs. Textures, basically, are images glued to polygons. These textured images can be used to make the simulation’s results understandable at a glance, to improve quality and manufacturing efficiency, for instance in the can industry, and to contrast the simulation with experimental results
Video game industry is an actively advancing industry in terms of advancement in hardware and graphi...
For a long time games have used textures to add surface details and diversity to their virtual world...
ang oly tile Kdesign for textile fabrics, texture simulation, and visualiza-tion. For example, in a ...
Shading and texturing are two techniques that flight simulators can take advantage of to increase sc...
The game industry is one of the quickly advancing areas of software industry. Other areas of industr...
Texture mapping has traditionally played a key role in real-time 3D computer graphics, where it is u...
Simulation provides a safe and controlled environment ideal for human testing [49, 142, 120]. Simul...
Textures are 2D images projected on 3D models. Throughout the years many pipelines and workflows hav...
Figure 1: Rendering of virtual surface detail (left and center, [Policarpo et al. 2005]) and shadow ...
Game and special effects artists like to rely on textures (image or procedural) to specify the detai...
This paper describes two procedures used to disseminate tangible cultural heritage through real-time...
This report highlights the various steps taken in creating an engine to implement procedurally gener...
Computer simulation of discrete manufacturing operations has gained wide acceptance among large manu...
Simulation is a very helpful and valuable work tool in manufacturing. It can be used in industrial f...
Background. Procedural content generation (PCG) is a powerful tool used in manydifferent areas withi...
Video game industry is an actively advancing industry in terms of advancement in hardware and graphi...
For a long time games have used textures to add surface details and diversity to their virtual world...
ang oly tile Kdesign for textile fabrics, texture simulation, and visualiza-tion. For example, in a ...
Shading and texturing are two techniques that flight simulators can take advantage of to increase sc...
The game industry is one of the quickly advancing areas of software industry. Other areas of industr...
Texture mapping has traditionally played a key role in real-time 3D computer graphics, where it is u...
Simulation provides a safe and controlled environment ideal for human testing [49, 142, 120]. Simul...
Textures are 2D images projected on 3D models. Throughout the years many pipelines and workflows hav...
Figure 1: Rendering of virtual surface detail (left and center, [Policarpo et al. 2005]) and shadow ...
Game and special effects artists like to rely on textures (image or procedural) to specify the detai...
This paper describes two procedures used to disseminate tangible cultural heritage through real-time...
This report highlights the various steps taken in creating an engine to implement procedurally gener...
Computer simulation of discrete manufacturing operations has gained wide acceptance among large manu...
Simulation is a very helpful and valuable work tool in manufacturing. It can be used in industrial f...
Background. Procedural content generation (PCG) is a powerful tool used in manydifferent areas withi...
Video game industry is an actively advancing industry in terms of advancement in hardware and graphi...
For a long time games have used textures to add surface details and diversity to their virtual world...
ang oly tile Kdesign for textile fabrics, texture simulation, and visualiza-tion. For example, in a ...