Figure 1: An example design for interaction with large display with the proxemics (the spatial attributes) of users and objects within the environ-ment. In this example, the users can perform operations on a focus+context lens created from a visualization using proxemics. Multimodal environments are becoming increasingly common for solving various collaborative sensemaking and analytics tasks, and have gained interest as ubiquitous analytics (ubilytics) systems. My research work attempts to built interactions that span multiple de-vices and support multimodal input, and frameworks that can syn-chronize views and interaction of users at a software level in the multidevice ecosystems. I further utilize these research contribu-tions in buildin...
Advanced user interfaces are a crucial factor in the success of mobile information systems employed ...
Many tasks that have to be performed to analyze data in large visual information spaces require the ...
In contrast to the pioneers of multimodal interaction e.g. Richard Bolt in the late seventies, today...
In contrast to the pioneers of multimodal interaction, e.g. Richard Bolt in the late seventies, toda...
In my research, I explore the use of proxemics in Human-Computer Interaction to design explicit and ...
Proxemics in Human-Computer Interaction (HCI) offer new prospects for the design of explicit and imp...
This paper explores the link between users ’ physical navigation, specifically their distance from t...
Position paper for the TEI 2015 workshop on Interactive InfrastructuresFor the past few years, we ha...
The purpose of this chapter is to set design guidelines on visual representations of interactions fo...
Nowadays, users interact with applications in constantly changing environments. The plethora of I/O ...
Many tasks that have to be performed to analyze data in large visual information spaces require the ...
In this dissertation, I explore how the knowledge of people’s and devices’ spatial relationships – c...
Today's ever-growing data is becoming increasingly complex due to its large volume and high dimensio...
To address the challenge of visualizing and work-ing with the massive amounts of digital data produc...
This research is concerned with the design and development of technologies to support multimodal co-...
Advanced user interfaces are a crucial factor in the success of mobile information systems employed ...
Many tasks that have to be performed to analyze data in large visual information spaces require the ...
In contrast to the pioneers of multimodal interaction e.g. Richard Bolt in the late seventies, today...
In contrast to the pioneers of multimodal interaction, e.g. Richard Bolt in the late seventies, toda...
In my research, I explore the use of proxemics in Human-Computer Interaction to design explicit and ...
Proxemics in Human-Computer Interaction (HCI) offer new prospects for the design of explicit and imp...
This paper explores the link between users ’ physical navigation, specifically their distance from t...
Position paper for the TEI 2015 workshop on Interactive InfrastructuresFor the past few years, we ha...
The purpose of this chapter is to set design guidelines on visual representations of interactions fo...
Nowadays, users interact with applications in constantly changing environments. The plethora of I/O ...
Many tasks that have to be performed to analyze data in large visual information spaces require the ...
In this dissertation, I explore how the knowledge of people’s and devices’ spatial relationships – c...
Today's ever-growing data is becoming increasingly complex due to its large volume and high dimensio...
To address the challenge of visualizing and work-ing with the massive amounts of digital data produc...
This research is concerned with the design and development of technologies to support multimodal co-...
Advanced user interfaces are a crucial factor in the success of mobile information systems employed ...
Many tasks that have to be performed to analyze data in large visual information spaces require the ...
In contrast to the pioneers of multimodal interaction e.g. Richard Bolt in the late seventies, today...