This paper describes some applications of GPU acceleration in ab initio nu-clear structure calculations. Specifically, we discuss GPU acceleration of the software package MFDn, a parallel nuclear structure eigensolver. We modify the matrix construction stage to run partly on the GPU. On the Titan su-percomputer at the Oak Ridge Leadership Computing Facility, this produces a speedup of approximately 2.2x – 2.7x for the matrix construction stage and 1.2x – 1.4x for the entire run
AbstractWe apply graphics processing unit (GPU) to software in elementary particle and high energy p...
The Monte Carlo neutron transport method can be naturally parallelized by multi-core architectures d...
In this paper we describe and demonstrate a C++ code written to determine the trajectory of particle...
To accelerate the solution of large eigenvalue problems arising from many-body calculations in nucle...
International audienceWe present a way to improve the performance of the electronic structure Vienna...
An effective technology for parallel computing is the application of graphical processing units (GPU...
begin{abstract} The use of variational nuclear motion calculations to produce comprehensive molecula...
This paper explores the early implementation of high- performance routines for the solution of multi...
This paper explores the early implementation of high-performance routines for the solution of multip...
As a recurrent problem in numerical analysis and computational science, eigenvector and eigenvalue d...
Monte Carlo simulation is ideally suited for solving Boltzmann neutron transport equation in inhomog...
This paper explores the early implementation of high-performance routines for the solution of multip...
This Conference focuses on the application of GPUs in High Energy Physics (HEP), expanding on the tr...
International audienceThis paper presents a successful parallel implementation on Graphics Processin...
Many-body perturbation theory is a powerful method to simulate electronic excitations in molecules a...
AbstractWe apply graphics processing unit (GPU) to software in elementary particle and high energy p...
The Monte Carlo neutron transport method can be naturally parallelized by multi-core architectures d...
In this paper we describe and demonstrate a C++ code written to determine the trajectory of particle...
To accelerate the solution of large eigenvalue problems arising from many-body calculations in nucle...
International audienceWe present a way to improve the performance of the electronic structure Vienna...
An effective technology for parallel computing is the application of graphical processing units (GPU...
begin{abstract} The use of variational nuclear motion calculations to produce comprehensive molecula...
This paper explores the early implementation of high- performance routines for the solution of multi...
This paper explores the early implementation of high-performance routines for the solution of multip...
As a recurrent problem in numerical analysis and computational science, eigenvector and eigenvalue d...
Monte Carlo simulation is ideally suited for solving Boltzmann neutron transport equation in inhomog...
This paper explores the early implementation of high-performance routines for the solution of multip...
This Conference focuses on the application of GPUs in High Energy Physics (HEP), expanding on the tr...
International audienceThis paper presents a successful parallel implementation on Graphics Processin...
Many-body perturbation theory is a powerful method to simulate electronic excitations in molecules a...
AbstractWe apply graphics processing unit (GPU) to software in elementary particle and high energy p...
The Monte Carlo neutron transport method can be naturally parallelized by multi-core architectures d...
In this paper we describe and demonstrate a C++ code written to determine the trajectory of particle...