(MMVEs) are attracting millions of players from all over the world. Currently used Client/Server infrastructures and technologies are reaching their limits of flexibility and scalability. We propose an approach that combines the technological advantages of two different paradigms, namely P2P networking and Cloud Computing. Our proposal leverages known P2P techniques like Virtual Nodes and consistent hashing, as well as separate overlays for different purposes, e.g. interest and object management. We propose combining these techniques with the definition of a specific role in the overlay for Cloud-based, trusted resources. This enables the distribution of the MMVE on top of a mix of Cloud and user resources. The solution outlined allows buil...
The advancements in virtualization technologies have provided a large spectrum of computational appr...
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked ...
Networked Virtual Environments (NVEs) are virtual environments where physically distributed, Interne...
Massively Multiuser Virtual Environments (MMVEs) are attracting millions of players from all over th...
Distributed Virtual Environments (DVEs), like Massively Multiplayer Online Games(MMOG) are attractin...
Massive multiuser virtual environments (MMVEs) are rapidly expanding both in the number of users and...
of users from all over the world. However, as the number of simultaneous users keeps growing, the cu...
How can Minecraft-like games become scalable cloud services? Hundreds of Minecraft-like games, that ...
We propose a fully distributed peer-to-peer (P2P) infrastructure supporting networked virtual envir...
Collaborative Virtual Environment (CVE) systems allow the sharing of virtual space, and each partici...
This thesis investigates the combination of Peer-to-Peer (P2P)and Cloud Computing to support Massive...
Over the past decades we have witnessed an enormous development in multiplayer games. They have evol...
The scalability of large-scale networked virtual environments (NVEs)such as today’s Massively Multip...
Abstract Cloud computing has recently become an attrac-tive solution for massively multiplayer onlin...
[[abstract]]The scalability of large-scale networked virtual environments (NVEs) such as today's mas...
The advancements in virtualization technologies have provided a large spectrum of computational appr...
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked ...
Networked Virtual Environments (NVEs) are virtual environments where physically distributed, Interne...
Massively Multiuser Virtual Environments (MMVEs) are attracting millions of players from all over th...
Distributed Virtual Environments (DVEs), like Massively Multiplayer Online Games(MMOG) are attractin...
Massive multiuser virtual environments (MMVEs) are rapidly expanding both in the number of users and...
of users from all over the world. However, as the number of simultaneous users keeps growing, the cu...
How can Minecraft-like games become scalable cloud services? Hundreds of Minecraft-like games, that ...
We propose a fully distributed peer-to-peer (P2P) infrastructure supporting networked virtual envir...
Collaborative Virtual Environment (CVE) systems allow the sharing of virtual space, and each partici...
This thesis investigates the combination of Peer-to-Peer (P2P)and Cloud Computing to support Massive...
Over the past decades we have witnessed an enormous development in multiplayer games. They have evol...
The scalability of large-scale networked virtual environments (NVEs)such as today’s Massively Multip...
Abstract Cloud computing has recently become an attrac-tive solution for massively multiplayer onlin...
[[abstract]]The scalability of large-scale networked virtual environments (NVEs) such as today's mas...
The advancements in virtualization technologies have provided a large spectrum of computational appr...
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked ...
Networked Virtual Environments (NVEs) are virtual environments where physically distributed, Interne...