Physics simulation and character control are two important issues in computer games. In this paper, we propose two games which are tailored for investigating some aspects of these two issues. We study on the applications of neural network and the ge-netic algorithm techniques for building the controllers and the controllers should be able to finish the specific tasks in the two games. The goal of the first game is that the con-troller can shoot a ball so that the ball collides with the other two balls one after another. The challenge of this game is that the ball should be shot from the proper position and the goal is achieved every time. The second game is a duel game and two virtual charac-ters are controlled to fight with each other. We ...
[[abstract]]Computer-controlled opponents in a computer game are often controlled by a lot of script...
The research in this paper will focus on the use of artificial neural networks and genetic algorithm...
Game playing is a relatively interesting task in the field of artificial intelligence in these days....
The aim of this thesis is to explore the possibility of using Genetic Programming to create agents t...
For years, video games have been a field of innovation and progress, but mainly in the realms of gra...
Recent developments in nature-inspired computation have heightened the need for research into the th...
In this work the author analyzes the usage of artificial neural networks in games. The author also a...
Recently, there has been an increasing interest in game artificial intelligence (AI). Game AI is a s...
We present the co-design of a gaming scenario between an Artificial Evolution algorithm and a human ...
Abstract: Problem statement: The retail sales of computer and video games have grown enormously duri...
Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for ...
This paper presents an adaptive 'rock, scissors and paper' artificial player. The artificial player ...
This research presents the result of implementing evolutionary algorithms towards computational inte...
Problem statement: The retail sales of computer and video games have grown enormously during the las...
If a computer game company wants to stay competitive they must offer something extra. For many years...
[[abstract]]Computer-controlled opponents in a computer game are often controlled by a lot of script...
The research in this paper will focus on the use of artificial neural networks and genetic algorithm...
Game playing is a relatively interesting task in the field of artificial intelligence in these days....
The aim of this thesis is to explore the possibility of using Genetic Programming to create agents t...
For years, video games have been a field of innovation and progress, but mainly in the realms of gra...
Recent developments in nature-inspired computation have heightened the need for research into the th...
In this work the author analyzes the usage of artificial neural networks in games. The author also a...
Recently, there has been an increasing interest in game artificial intelligence (AI). Game AI is a s...
We present the co-design of a gaming scenario between an Artificial Evolution algorithm and a human ...
Abstract: Problem statement: The retail sales of computer and video games have grown enormously duri...
Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for ...
This paper presents an adaptive 'rock, scissors and paper' artificial player. The artificial player ...
This research presents the result of implementing evolutionary algorithms towards computational inte...
Problem statement: The retail sales of computer and video games have grown enormously during the las...
If a computer game company wants to stay competitive they must offer something extra. For many years...
[[abstract]]Computer-controlled opponents in a computer game are often controlled by a lot of script...
The research in this paper will focus on the use of artificial neural networks and genetic algorithm...
Game playing is a relatively interesting task in the field of artificial intelligence in these days....