Abstract. We describe our planned research in using affective feedback from body movement and posture to recognize affective states of users. Bodily expression of affect has received far less attention in research than facial expression. The aim of our research is to further investigate how affective states are communicated through bodily expression and to develop an evaluation method for assessing affective states of video gamers based on this knowledge. Current motion capture systems are often intrusive to the user and restricted to lab environments, which results in biasing user experience. We propose a non-intrusive recognition system for bodily expression of affect in a video game context, which can be deployed in the wild
Current findings suggest that human-computer interaction following the basics human-human interactio...
Recognizing emotions through bodily expression is a relatively emerging eld. There is yet no consens...
Affective, 'emotional' as widely known, gaming, constitutes the new frontier for game design and dev...
The research presented in this thesis is centred in the rapidly growing field of affective computing...
Abstract: In this paper we present a preliminary study for designing interactive systems that are s...
It has been shown that humans are sensitive to the portrayal of emotions for virtual characters. How...
Humans convey and recognize affective states from a broad spectrum of verbal and nonverbal modalitie...
In this paper, we present an emotion recognition methodology that utilizes information extracted fro...
This chapter focuses on the why, what, and how of bodily expression analysis for automatic affect re...
This Chapter describes affect sensitivity as an important requirement for an affectively competent a...
Computer game design process should be developed carefully so that products produced computer games ...
Emotional expressions are vital in everyday interactions. However, how people use bodily motions to ...
Users' emotional engagement in a task is important for performance and motivation. Non-intrusive, co...
Figure 1: Characteristic frame for each emotion from the clips with the best recognition rates. Moti...
This paper discusses an approach to monitor the level of engagement of video game players based on t...
Current findings suggest that human-computer interaction following the basics human-human interactio...
Recognizing emotions through bodily expression is a relatively emerging eld. There is yet no consens...
Affective, 'emotional' as widely known, gaming, constitutes the new frontier for game design and dev...
The research presented in this thesis is centred in the rapidly growing field of affective computing...
Abstract: In this paper we present a preliminary study for designing interactive systems that are s...
It has been shown that humans are sensitive to the portrayal of emotions for virtual characters. How...
Humans convey and recognize affective states from a broad spectrum of verbal and nonverbal modalitie...
In this paper, we present an emotion recognition methodology that utilizes information extracted fro...
This chapter focuses on the why, what, and how of bodily expression analysis for automatic affect re...
This Chapter describes affect sensitivity as an important requirement for an affectively competent a...
Computer game design process should be developed carefully so that products produced computer games ...
Emotional expressions are vital in everyday interactions. However, how people use bodily motions to ...
Users' emotional engagement in a task is important for performance and motivation. Non-intrusive, co...
Figure 1: Characteristic frame for each emotion from the clips with the best recognition rates. Moti...
This paper discusses an approach to monitor the level of engagement of video game players based on t...
Current findings suggest that human-computer interaction following the basics human-human interactio...
Recognizing emotions through bodily expression is a relatively emerging eld. There is yet no consens...
Affective, 'emotional' as widely known, gaming, constitutes the new frontier for game design and dev...