Figure 1: Our linear subspaces are very fast to compute. This enables the users to add (or remove) control handles very quickly, allowing them to realize their creative intent in a single interactive session. We propose a method to design linear deformation subspaces, uni-fying linear blend skinning and generalized barycentric coordi-nates. Deformation subspaces cut down the time complexity of variational shape deformation methods and physics-based anima-tion (reduced-order physics). Our subspaces feature many desirable properties: interpolation, smoothness, shape-awareness, locality, and both constant and linear precision. We achieve these by min-imizing a quadratic deformation energy, built via a discrete Lapla-cian inducing linear precis...
We introduce a scheme for real-time nonlinear interpolation of a set of shapes. The scheme exploits ...
We present a novel approach to real-time shape editing that produces physically plausible deformatio...
We propose a formulation capable of deforming meshes in a shape-sensible way. We explain how to adap...
Figure 1: Our linear subspaces are very fast to compute. This enables the users to add (or remove) c...
In this paper we present a general framework for performing constrained mesh deformation tasks with ...
In this paper we present a general framework for performing constrained mesh deformation tasks with ...
In this paper, we present an approach for fast subspace integration of reduced-coordinate nonlinear ...
Abstract. Deformations are a powerful tool for shape modeling and design. We present a new model for...
In this paper, we address the problem of structure-aware shape deformation: We specifically consider...
Figure 1: Our method uses handle-aware isolines to build a reduced model. The three images visualize...
Changing an object’s shape is a basic operation in com-puter graphics, necessary for transforming ra...
manipulated control points are deformed, as indicated by the logarithmic color-coding of the displac...
AbstractThe construction of shape spaces is studied from a mathematical and a computational viewpoin...
Deformation is a key component in many applications including virtual surgery and the animation of d...
Physics-based deformable object simulations have been playing an increasingly important role in 3D c...
We introduce a scheme for real-time nonlinear interpolation of a set of shapes. The scheme exploits ...
We present a novel approach to real-time shape editing that produces physically plausible deformatio...
We propose a formulation capable of deforming meshes in a shape-sensible way. We explain how to adap...
Figure 1: Our linear subspaces are very fast to compute. This enables the users to add (or remove) c...
In this paper we present a general framework for performing constrained mesh deformation tasks with ...
In this paper we present a general framework for performing constrained mesh deformation tasks with ...
In this paper, we present an approach for fast subspace integration of reduced-coordinate nonlinear ...
Abstract. Deformations are a powerful tool for shape modeling and design. We present a new model for...
In this paper, we address the problem of structure-aware shape deformation: We specifically consider...
Figure 1: Our method uses handle-aware isolines to build a reduced model. The three images visualize...
Changing an object’s shape is a basic operation in com-puter graphics, necessary for transforming ra...
manipulated control points are deformed, as indicated by the logarithmic color-coding of the displac...
AbstractThe construction of shape spaces is studied from a mathematical and a computational viewpoin...
Deformation is a key component in many applications including virtual surgery and the animation of d...
Physics-based deformable object simulations have been playing an increasingly important role in 3D c...
We introduce a scheme for real-time nonlinear interpolation of a set of shapes. The scheme exploits ...
We present a novel approach to real-time shape editing that produces physically plausible deformatio...
We propose a formulation capable of deforming meshes in a shape-sensible way. We explain how to adap...