Abstract- Ubiquitous learning is an innovative approach that combines mobile learning and context-awareness, can be seen as kind of location-based services, first detects user’s location, surrounding context, and learning profile, and then provides the user learning materials accordingly. Game-based learning have become an emerging research topic and been proved that can increase users’ motivations and interests. In this paper, we present an ongoing project of constructing a context-awareness multi-agent-based mobile educational game for on-the-job training that can provide users a series of learning activities automatically and make them interact with specific objects in the real world. The game generates learning activity for the user bas...
The goal of this paper is to explore how game-based experiences can be leveraged through mobile tech...
Context-awareness is becoming a key aspect of mobile learning systems. In fact, an efficient mobile ...
International audienceM-learning (mobile learning) can take various forms. We are interested in cont...
[[abstract]]Ubiquitous learning is an innovative approach that combines mobile learning and context-...
*Corresponding author Abstract: Ubiquitous learning is an innovative approach that combines mobile l...
[[abstract]]In this paper, we present a multi-agent based context-aware mobile educational game that...
Game-Based Learning (GBL) has become extensively used in Technology-Enhanced Learning (TEL) as a sub...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...
[[abstract]]We describe a multi-agent based context-aware mobile educational game that can generate ...
Mobile and in particular pervasive games are a strong component of future scenarios for teaching and...
Ternier, S., De Jong, T., & Kelle, S. (2009). Context based games for mobile learning. Presentation ...
Abstract. A ubiquitous learning environment provides learners opportunities of observing and touchin...
able to accommodate activity’s formal purposes as a critical factor when designing for ‘location-bas...
Recent developments in mobile technology have facilitated the emergence of a vast number of games to...
decide activity for themselves. Museum is chosen for our research because it is one of the informal ...
The goal of this paper is to explore how game-based experiences can be leveraged through mobile tech...
Context-awareness is becoming a key aspect of mobile learning systems. In fact, an efficient mobile ...
International audienceM-learning (mobile learning) can take various forms. We are interested in cont...
[[abstract]]Ubiquitous learning is an innovative approach that combines mobile learning and context-...
*Corresponding author Abstract: Ubiquitous learning is an innovative approach that combines mobile l...
[[abstract]]In this paper, we present a multi-agent based context-aware mobile educational game that...
Game-Based Learning (GBL) has become extensively used in Technology-Enhanced Learning (TEL) as a sub...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...
[[abstract]]We describe a multi-agent based context-aware mobile educational game that can generate ...
Mobile and in particular pervasive games are a strong component of future scenarios for teaching and...
Ternier, S., De Jong, T., & Kelle, S. (2009). Context based games for mobile learning. Presentation ...
Abstract. A ubiquitous learning environment provides learners opportunities of observing and touchin...
able to accommodate activity’s formal purposes as a critical factor when designing for ‘location-bas...
Recent developments in mobile technology have facilitated the emergence of a vast number of games to...
decide activity for themselves. Museum is chosen for our research because it is one of the informal ...
The goal of this paper is to explore how game-based experiences can be leveraged through mobile tech...
Context-awareness is becoming a key aspect of mobile learning systems. In fact, an efficient mobile ...
International audienceM-learning (mobile learning) can take various forms. We are interested in cont...