Recently the performance of nonlinear transforms have been given a lot of attention to overcome the suboptimal n-terms approximation power of tensor product wavelet methods on higher dimensions. The suboptimal performance prevails when the lat-ter are used for a sparse representation of functions consisting of smoothly varying areas separated by smooth contours. This paper introduces a method creating nor-mal meshes with nonsubdivision connectivity to approximate the nonsmoothness of such images efficiently. From a domain decomposition viewpoint, the method is a triangulation refinement method preserving contours. The method is nonlin-ear as it depends on the actual image. This paper proposes a normal offset based compression algorithm for ...
Multiresolution triangulation meshes are widely used in computer graphics for representing three-dim...
Conference PaperNatural images can be viewed as combinations of smooth regions, textures, and geomet...
Multiresolution triangulation meshes are widely used in computer graphics for representing three-dim...
Recently the performance of nonlinear transforms have been given a lot of attention to overcome the ...
Recently the performance of nonlinear transforms have been given a lot of attention to overcome the ...
Recently the performance of nonlinear transforms have been given a lot of attention to overcome the ...
This paper applies the idea of normal mesh techniques, utilized in CG rendering applications of smoo...
We shall consider the compression of piecewise smooth images. This means images that consist of (rel...
Conference PaperWe propose a new rate-distortion based algorithm for compressing 3D surface geometry...
The wavelet transform is well suited for approximation of two dimensional functions with certain smo...
Conference PaperWe propose a new algorithm for compressing three-dimensional triangular mesh data us...
International audienceThis paper proposes a new lossy to lossless progressive compression scheme for...
Abstract — This paper proposes a new lossy to lossless pro-gressive compression scheme for triangula...
International audienceIn this paper, we propose an efficient low complexity compression scheme for d...
Conference PaperMultiresolution triangulation meshes are widely used in computer graphics for 3-d mo...
Multiresolution triangulation meshes are widely used in computer graphics for representing three-dim...
Conference PaperNatural images can be viewed as combinations of smooth regions, textures, and geomet...
Multiresolution triangulation meshes are widely used in computer graphics for representing three-dim...
Recently the performance of nonlinear transforms have been given a lot of attention to overcome the ...
Recently the performance of nonlinear transforms have been given a lot of attention to overcome the ...
Recently the performance of nonlinear transforms have been given a lot of attention to overcome the ...
This paper applies the idea of normal mesh techniques, utilized in CG rendering applications of smoo...
We shall consider the compression of piecewise smooth images. This means images that consist of (rel...
Conference PaperWe propose a new rate-distortion based algorithm for compressing 3D surface geometry...
The wavelet transform is well suited for approximation of two dimensional functions with certain smo...
Conference PaperWe propose a new algorithm for compressing three-dimensional triangular mesh data us...
International audienceThis paper proposes a new lossy to lossless progressive compression scheme for...
Abstract — This paper proposes a new lossy to lossless pro-gressive compression scheme for triangula...
International audienceIn this paper, we propose an efficient low complexity compression scheme for d...
Conference PaperMultiresolution triangulation meshes are widely used in computer graphics for 3-d mo...
Multiresolution triangulation meshes are widely used in computer graphics for representing three-dim...
Conference PaperNatural images can be viewed as combinations of smooth regions, textures, and geomet...
Multiresolution triangulation meshes are widely used in computer graphics for representing three-dim...