Figure 1. MovExp is a versatile visualization tool which supports the HCI experts in evaluating user interfaces by means of data coming from motion capture and biomechanical simulation. In this example, HCI experts were interested in finding a input region on a vertical public display, where movements are accurate, fast and least fatiguing. The screenshot on the right shows the analysis in our tool MovExp. The circular directions visualization was used to brush horizontal movements, and movements with high throughput and low muscle activation were selected on a scatter plot. These two selections were combined using an and operator. Note how data is visualized on top of a photo of the public display, showing its spatial setup. We call this a...
Digital human figure models (DHM) are increasingly the tools of choice for assessments of the physic...
Kinematics is the analysis of motions without regarding forces or inertial effects, with the purpose...
Due to the large influx of computers in our daily lives, human-computer interaction has become cruci...
In Human-Computer Interaction (HCI), experts seek to evaluate and compare the performance and ergono...
Mocap-based biomechanical simulation was only recently introduced to HCI. Previously, the different ...
Post-desktop user interfaces, such as smartphones, tablets, interactive tabletops, public displays a...
Multidimensional analysis is performed in many scientific fields.Its main tasks involve the identifi...
Motion-capture-based biomechanical simulation is a non-invasive analysis method that yields a rich d...
Assessing human bodies’ postures and positions enables to design new interaction techniques, to unde...
Human movement underlies everything humans do, from movements that people can not consciously contro...
For efficient design of gestural user interfaces both performance and fatigue characteristics of mov...
Motion-capture-based biomechanical simulation is a non-invasive analysis method that yields a rich d...
This research has been directed towards the development of real-time kinematic data acquisition for ...
This research evaluated an innovative way of communicating and understanding the complexity of older...
A number of pathologies impact on the way a patient can either move or control the movements of the ...
Digital human figure models (DHM) are increasingly the tools of choice for assessments of the physic...
Kinematics is the analysis of motions without regarding forces or inertial effects, with the purpose...
Due to the large influx of computers in our daily lives, human-computer interaction has become cruci...
In Human-Computer Interaction (HCI), experts seek to evaluate and compare the performance and ergono...
Mocap-based biomechanical simulation was only recently introduced to HCI. Previously, the different ...
Post-desktop user interfaces, such as smartphones, tablets, interactive tabletops, public displays a...
Multidimensional analysis is performed in many scientific fields.Its main tasks involve the identifi...
Motion-capture-based biomechanical simulation is a non-invasive analysis method that yields a rich d...
Assessing human bodies’ postures and positions enables to design new interaction techniques, to unde...
Human movement underlies everything humans do, from movements that people can not consciously contro...
For efficient design of gestural user interfaces both performance and fatigue characteristics of mov...
Motion-capture-based biomechanical simulation is a non-invasive analysis method that yields a rich d...
This research has been directed towards the development of real-time kinematic data acquisition for ...
This research evaluated an innovative way of communicating and understanding the complexity of older...
A number of pathologies impact on the way a patient can either move or control the movements of the ...
Digital human figure models (DHM) are increasingly the tools of choice for assessments of the physic...
Kinematics is the analysis of motions without regarding forces or inertial effects, with the purpose...
Due to the large influx of computers in our daily lives, human-computer interaction has become cruci...