We define model checking games for the temporal logic CTL ∗ and prove their correctness. They provide a technique for using model checking interactively in a ver-ification/specification process. Their main feature is to construct paths in a transition system stepwise. That enables them to be the basis for a local model checking algo-rithm with a natural notion of justification. However, this requires configurations of a game to contain sets of formulas. Moreover, an additional structure on these sets, called focus, has to be used to guarantee correctness.
Alternating-time temporal logic (ATL) is an extension of the branching-time temporal logic CTL, desi...
Action systems provide a formal approach to modelling parallel and reactive systems. They have a wel...
AbstractThis paper shows how downward simulation can be checked using existing temporal logic model ...
Model checking is a very successful technique for verifying temporal properties of nite state concur...
Abstract This work exploits and extends the game-based framework of CTL model checking for counter-e...
Abstract. Model checking is a fully automated technique for determining whether the behav-iour of a ...
Abstract. Model checking games are instances of Hintikka’s game semantics for logic used for purpose...
It is well-known that various propo-sitional program logics (like Computa-tional Tree Logic CTL [1])...
cation areas ranging from embedded system domains to system-level software and communication protoco...
Abstract. The game description language GDL has been developed as a logic-based formalism for repres...
This paper shows how downward simulation can be checked using existing temporal logic model checkers...
Every logic comes with several decision problems. One of them is the model checking problem: does a ...
AbstractFocus games have been shown to yield game-theoretical characterisations for the satisfiabili...
One of the most promising approaches to fighting the configuration space explosion problem in lifted...
Model checking verifies that a model of a system satisfies a given property, and otherwise produces ...
Alternating-time temporal logic (ATL) is an extension of the branching-time temporal logic CTL, desi...
Action systems provide a formal approach to modelling parallel and reactive systems. They have a wel...
AbstractThis paper shows how downward simulation can be checked using existing temporal logic model ...
Model checking is a very successful technique for verifying temporal properties of nite state concur...
Abstract This work exploits and extends the game-based framework of CTL model checking for counter-e...
Abstract. Model checking is a fully automated technique for determining whether the behav-iour of a ...
Abstract. Model checking games are instances of Hintikka’s game semantics for logic used for purpose...
It is well-known that various propo-sitional program logics (like Computa-tional Tree Logic CTL [1])...
cation areas ranging from embedded system domains to system-level software and communication protoco...
Abstract. The game description language GDL has been developed as a logic-based formalism for repres...
This paper shows how downward simulation can be checked using existing temporal logic model checkers...
Every logic comes with several decision problems. One of them is the model checking problem: does a ...
AbstractFocus games have been shown to yield game-theoretical characterisations for the satisfiabili...
One of the most promising approaches to fighting the configuration space explosion problem in lifted...
Model checking verifies that a model of a system satisfies a given property, and otherwise produces ...
Alternating-time temporal logic (ATL) is an extension of the branching-time temporal logic CTL, desi...
Action systems provide a formal approach to modelling parallel and reactive systems. They have a wel...
AbstractThis paper shows how downward simulation can be checked using existing temporal logic model ...