Figure 1: Male avatar rendered in different visual styles, ranging from realistic to abstract, based on the results in Section 5. The realistic depiction of lifelike virtual humans has been the goal of many movie makers in the last decade. Recently, films such as Tron: Legacy and The Curious Case of Benjamin Button have produced highly realistic characters. In the real-time domain, there is also a need to deliver realistic virtual characters, with the in-crease in popularity of interactive drama video games (such as L.A. NoireTM or Heavy RainTM). There have been mixed reactions from audiences to lifelike characters used in movies and games, with some saying that the increased realism highlights subtle imperfec-tions, which can be disturbing...
In this paper, we focus on the different aspects of real time visualization and animation of realist...
Waltemate T, Gall D, Roth D, Botsch M, Latoschik ME. The Impact of Avatar Personalization and Immers...
The growing importance of Virtual Reality (VR) in recent years has put emphasis on the topic of avat...
The realistic depiction of lifelike virtual humans has been the goal of many movie makers in the las...
Immersive virtual environments have proven to be a plausible platform to be used by multiple discipl...
The Uncanny Valley (UV) has become a standard term for the theory that near-photorealistic virtual h...
We present two experiments to assess the relative impact of different levels of body animation fidel...
Abstract. A truly realistic virtual environment for simulation would require human characters to dis...
In this paper, we present research results and future challenges in creating realistic and believabl...
This thesis explored the parameters of virtual character lighting and their connections to the perce...
Avatars are an increasingly popular research topic in the field of virtual reality. The first 20-30 ...
This study presents the second phase of a series of experiments investigating the impact of avatar v...
A crucial issue in computationally modeling believable characters is determining the connection betw...
This study explores factors responsible for a higher sense of presence in a Computer Generated (CG) ...
Using motion capture to enhance the realism of social interaction in virtual reality (VR) is growing...
In this paper, we focus on the different aspects of real time visualization and animation of realist...
Waltemate T, Gall D, Roth D, Botsch M, Latoschik ME. The Impact of Avatar Personalization and Immers...
The growing importance of Virtual Reality (VR) in recent years has put emphasis on the topic of avat...
The realistic depiction of lifelike virtual humans has been the goal of many movie makers in the las...
Immersive virtual environments have proven to be a plausible platform to be used by multiple discipl...
The Uncanny Valley (UV) has become a standard term for the theory that near-photorealistic virtual h...
We present two experiments to assess the relative impact of different levels of body animation fidel...
Abstract. A truly realistic virtual environment for simulation would require human characters to dis...
In this paper, we present research results and future challenges in creating realistic and believabl...
This thesis explored the parameters of virtual character lighting and their connections to the perce...
Avatars are an increasingly popular research topic in the field of virtual reality. The first 20-30 ...
This study presents the second phase of a series of experiments investigating the impact of avatar v...
A crucial issue in computationally modeling believable characters is determining the connection betw...
This study explores factors responsible for a higher sense of presence in a Computer Generated (CG) ...
Using motion capture to enhance the realism of social interaction in virtual reality (VR) is growing...
In this paper, we focus on the different aspects of real time visualization and animation of realist...
Waltemate T, Gall D, Roth D, Botsch M, Latoschik ME. The Impact of Avatar Personalization and Immers...
The growing importance of Virtual Reality (VR) in recent years has put emphasis on the topic of avat...