Air combat training simulations require high quality virtual agents for optimal training. Reinforcement learning techniques offer the ability to let these virtual agents learn good behavior by rewarding them for their performances. In air combat, the (human or virtual) pilot’s missiles should hit the opponent, while the pilots should avoid being hit by their opponent’s missiles. However, missile hits depend on chance factors called the probability-of-kill (Pk). This makes learning good air combat behavior quite difficult, as low Pk missiles may be rewarded and high Pk missiles may be punished. We propose a method of incorporating the Pk into the learning process. Simulations show that rewarding virtual agents via reinforcement learning base...
Air Combat is a high-risk activity carried out by trained professionals operating sophisticated equi...
In a one-on-one air combat game, the opponent’s maneuver strategy is usually not deterministic, whic...
Training simulations, especially those for tactical training, require properly behaving computer gen...
Computer generated forces (CGFs) inhabiting air combat training simulations must show realistic and ...
Abstract—Machine learning techniques can help to automatically generate behavior for computer genera...
The tactical systems and operational environment of modern fighter aircraft are becoming increasingl...
Team training in complex domains often requires a substantial number of resources, e.g. vehicles, ma...
Long has reinforcement learning been used to teach AI to play games and learn in a simulated environ...
Simulation-based training has the potential to significantly improve training value in the air comba...
The application of reinforcement learning in recent academic and commercial research projects has pr...
Maneuver decision-making is the core of autonomous air combat, and reinforcement learning is a poten...
We propose a novel theme of aviation with the injection of AI in the form of a reinforcement learnin...
is a report for a master thesis project studying the machine learning method reinforcement learning....
This project focuses on how to implement an Artificial Intelligence (AI) -agent in a Tactical Simula...
Training simulations, especially those for tactical training, require properly behaving computer gen...
Air Combat is a high-risk activity carried out by trained professionals operating sophisticated equi...
In a one-on-one air combat game, the opponent’s maneuver strategy is usually not deterministic, whic...
Training simulations, especially those for tactical training, require properly behaving computer gen...
Computer generated forces (CGFs) inhabiting air combat training simulations must show realistic and ...
Abstract—Machine learning techniques can help to automatically generate behavior for computer genera...
The tactical systems and operational environment of modern fighter aircraft are becoming increasingl...
Team training in complex domains often requires a substantial number of resources, e.g. vehicles, ma...
Long has reinforcement learning been used to teach AI to play games and learn in a simulated environ...
Simulation-based training has the potential to significantly improve training value in the air comba...
The application of reinforcement learning in recent academic and commercial research projects has pr...
Maneuver decision-making is the core of autonomous air combat, and reinforcement learning is a poten...
We propose a novel theme of aviation with the injection of AI in the form of a reinforcement learnin...
is a report for a master thesis project studying the machine learning method reinforcement learning....
This project focuses on how to implement an Artificial Intelligence (AI) -agent in a Tactical Simula...
Training simulations, especially those for tactical training, require properly behaving computer gen...
Air Combat is a high-risk activity carried out by trained professionals operating sophisticated equi...
In a one-on-one air combat game, the opponent’s maneuver strategy is usually not deterministic, whic...
Training simulations, especially those for tactical training, require properly behaving computer gen...