Storyboarding is a low-fidelity prototyping technique with large acceptance among User-Centered Design (UCD) adopters. We argue that interaction design could benefit from a model of interaction bound to interface sketches commonly used at storyboards. In our proposal, the designer first mod-els the interaction using the Modeling Language for Interac-tion as Conversation (MoLIC), and then relates it to an execu-tion model in which states are associated with user interface sketches. MoLIC reduces the gap identified in using common HCI representations such as scenarios, task models, and sto-ryboards, encouraging designers to structure and represent mechanisms for interaction breakdown recovery. It can also help to evaluate the design’s consist...
As a way to capture a broadly acceptable high-level characterization of design, we focus on the guid...
Design experience and theoretical discussion suggest that a narrow design focus on one tool or mediu...
Working in a software project is a challenge. People with different backgrounds are together working...
Although the power of personal computers has increased 1000-fold over the past 20 years, user interf...
Abstract. A number of design models have been proposed in the area of Human-Computer Interaction (HC...
Current interactive user interface construction tools make it hard for a user interface designer to ...
Abstract Model-driven development of user interfaces has become increasingly powerful in recent year...
Model-based user interface design is centered around a description of application objects and operat...
The success of interactive software systems can be attributed to many technical and human factors wo...
A principle of early design work is to generate and manage multiple ideas, as this fosters creative ...
Existing CHI interaction models are focused on understanding the needs of users. They begin with use...
This paper discusses the role of models in the design of user interfaces, with particular emphasis o...
As a way to capture a broadly acceptable high-level characterization of design, we focus on the guid...
Interactive system design is typically more successful if it is an iterative process involving colla...
Storyboards and claims are two distinct artifacts used for system design in HCI. In this paper, we p...
As a way to capture a broadly acceptable high-level characterization of design, we focus on the guid...
Design experience and theoretical discussion suggest that a narrow design focus on one tool or mediu...
Working in a software project is a challenge. People with different backgrounds are together working...
Although the power of personal computers has increased 1000-fold over the past 20 years, user interf...
Abstract. A number of design models have been proposed in the area of Human-Computer Interaction (HC...
Current interactive user interface construction tools make it hard for a user interface designer to ...
Abstract Model-driven development of user interfaces has become increasingly powerful in recent year...
Model-based user interface design is centered around a description of application objects and operat...
The success of interactive software systems can be attributed to many technical and human factors wo...
A principle of early design work is to generate and manage multiple ideas, as this fosters creative ...
Existing CHI interaction models are focused on understanding the needs of users. They begin with use...
This paper discusses the role of models in the design of user interfaces, with particular emphasis o...
As a way to capture a broadly acceptable high-level characterization of design, we focus on the guid...
Interactive system design is typically more successful if it is an iterative process involving colla...
Storyboards and claims are two distinct artifacts used for system design in HCI. In this paper, we p...
As a way to capture a broadly acceptable high-level characterization of design, we focus on the guid...
Design experience and theoretical discussion suggest that a narrow design focus on one tool or mediu...
Working in a software project is a challenge. People with different backgrounds are together working...