Abstract. The main objective of the beeStanbul project is to develop an efficient software system to correctly model the behaviors of simu-lated Nao robots in a competitive environment. Several AI algorithms are being used and developed for contributing to robotics research while also advancing the quality of competitions in 3D Simulation League. This team description paper presents important aspects of the overall system design and outlines the methods used in different modules.
This paper describes the magmaOffenburg 3D simulation team trying to qualify for RoboCup 2012. While...
This paper describes the hardware and software design and developments of the kidsize humanoid robot...
The RoboCup Simulation League [1] incorporates several challenging features, setting a benchmark for...
Abstract. The main objective of the beeStanbul project is to develop an efficient software system to...
Abstract. This paper treats about the development of programming strategies for robot soccer simulat...
Robocup.be is part of an international project to encourage AI and robotic research. Guided by DSP V...
RoboCup (robot soccer world cup) is nowadays an important standard problem for development of artifi...
Abstract. The RoboCup 2D Simulation League incorporates several challenging fea-tures, setting a ben...
Abstract. This paper describes robotstadium: an online simulation con-test based on the new RoboCup ...
The RoboCup Soccer Domain, which was proposed in order to provide a new long-term challenge for Arti...
Abstract. The RoboCup Soccer Domain, which was proposed in order to provide a new long-term challeng...
RoboCup is an international competition for autonomous robots intended to promote re­search and ...
Physically realistic simulated environments are powerful platforms for enabling measurable, replicab...
This paper describes the hardware and software design and developments of the kidsize humanoid robot...
. In this paper we present an AI programming organised around RoboCup: a soccer simulation system. T...
This paper describes the magmaOffenburg 3D simulation team trying to qualify for RoboCup 2012. While...
This paper describes the hardware and software design and developments of the kidsize humanoid robot...
The RoboCup Simulation League [1] incorporates several challenging features, setting a benchmark for...
Abstract. The main objective of the beeStanbul project is to develop an efficient software system to...
Abstract. This paper treats about the development of programming strategies for robot soccer simulat...
Robocup.be is part of an international project to encourage AI and robotic research. Guided by DSP V...
RoboCup (robot soccer world cup) is nowadays an important standard problem for development of artifi...
Abstract. The RoboCup 2D Simulation League incorporates several challenging fea-tures, setting a ben...
Abstract. This paper describes robotstadium: an online simulation con-test based on the new RoboCup ...
The RoboCup Soccer Domain, which was proposed in order to provide a new long-term challenge for Arti...
Abstract. The RoboCup Soccer Domain, which was proposed in order to provide a new long-term challeng...
RoboCup is an international competition for autonomous robots intended to promote re­search and ...
Physically realistic simulated environments are powerful platforms for enabling measurable, replicab...
This paper describes the hardware and software design and developments of the kidsize humanoid robot...
. In this paper we present an AI programming organised around RoboCup: a soccer simulation system. T...
This paper describes the magmaOffenburg 3D simulation team trying to qualify for RoboCup 2012. While...
This paper describes the hardware and software design and developments of the kidsize humanoid robot...
The RoboCup Simulation League [1] incorporates several challenging features, setting a benchmark for...