In this paper, we introduce a multipath congestion control algorithm for audio/video streaming, called MPSQRT. MPSQRT is derived from single-path Square-Root TCP (SQRT TCP) designed for multimedia streaming, where a lower variation of sending rate is important. Based on the fluid model of SQRT for single-path, we extend it towards spreading concurrently packets across multiple paths ensuring load-balancing and fairness to SQRT at shared bottleneck. Through simulations, we evaluate the proposed protocol under various network conditions. 1
In this paper, we propose an end-to-end mechanism, called the rate estimation algorithm (REA), for r...
Video streaming has become the major source of Internet traffic nowadays. Considering that content d...
Under the current Internet infrastructure, quality of service (QoS) in the delivery of continuous me...
The emergence of streaming multimedia players provides users with low latency audio and video conten...
In today’s digital era, the demand for uninterrupted and efficient data streaming is paramount acros...
By the significant development of network routine which entail of Internet and the transmission of h...
Motivated by the wide use of TCP for streaming in practice and the increasing availability of multip...
Media streaming over wide area networks continue to be regarded as a challenging problem in spite of...
Abstract — Design of congestion control mechanism for multimedia streaming over the Mobile Ad-hoc Ne...
This paper uses analysis and experiments to study the impact of var-ious congestion control algorith...
Continuous media (CM) applications such as streaming audio and video are being rapidly deployed thro...
Video streaming is becoming an increasingly important part of the present Internet. To guarantee a h...
Abstract — Distributed media streaming, which uses multiple senders to collaboratively and simultane...
For multipath video streaming over ad hoc wireless networks, received video quality is influenced by...
Abstract Simultaneous access to multiple interfaces (e.g., WiFi and cellular networks) can signific...
In this paper, we propose an end-to-end mechanism, called the rate estimation algorithm (REA), for r...
Video streaming has become the major source of Internet traffic nowadays. Considering that content d...
Under the current Internet infrastructure, quality of service (QoS) in the delivery of continuous me...
The emergence of streaming multimedia players provides users with low latency audio and video conten...
In today’s digital era, the demand for uninterrupted and efficient data streaming is paramount acros...
By the significant development of network routine which entail of Internet and the transmission of h...
Motivated by the wide use of TCP for streaming in practice and the increasing availability of multip...
Media streaming over wide area networks continue to be regarded as a challenging problem in spite of...
Abstract — Design of congestion control mechanism for multimedia streaming over the Mobile Ad-hoc Ne...
This paper uses analysis and experiments to study the impact of var-ious congestion control algorith...
Continuous media (CM) applications such as streaming audio and video are being rapidly deployed thro...
Video streaming is becoming an increasingly important part of the present Internet. To guarantee a h...
Abstract — Distributed media streaming, which uses multiple senders to collaboratively and simultane...
For multipath video streaming over ad hoc wireless networks, received video quality is influenced by...
Abstract Simultaneous access to multiple interfaces (e.g., WiFi and cellular networks) can signific...
In this paper, we propose an end-to-end mechanism, called the rate estimation algorithm (REA), for r...
Video streaming has become the major source of Internet traffic nowadays. Considering that content d...
Under the current Internet infrastructure, quality of service (QoS) in the delivery of continuous me...