Service-Oriented Architecture (SOA) is a set of practices for architectural design of software that exploits services as loosely coupled components orches-trated to deliver various functionalities. The SOA paradigm is not well estab-lished in the Serious Games (SG) domain, but it is expected to provide benefits, particularly in reducing the conceptual and technological complexity of the de-velopment. In this paper, we propose and study the application of a SOA approach to SG development. We have used the SOA approach to develop an adaptive serious game for teaching basic elements of probability to high school and entry-level university students, called The Journey. Details of the archi-tecture implementation are offered, as well as the resu...
Serious games open up many new opportunities for complex skills learning in higher education. The in...
Online multiplayer serious games offer a way to support learning in a gaming paradigm that is famili...
Teaching software architecture to undergraduate students is particularly hard because they typically...
Service-Oriented Architecture (SOA) is a set of practices for architectural design of software that ...
Abstract—Producing educational serious games can be costly and time-consuming. The Service-Oriented ...
Producing educational serious games can be costly and time-consuming. The Service-Oriented Architect...
Serious Games (SGs) have a lot of potential in education, possibly making learning more engaging and...
Abstract. Serious Games (SGs) have a lot of potential in education, possibly making learning more en...
This tutorial aims to introduce the benefits of applying a service-oriented architecture (SOA) appro...
This tutorial aims to introduce the benefits of applying a service-oriented architecture (SOA) appro...
Serious Gaming is becoming a popular method for training and problem solving in companies. One of th...
The challenge of delivering personalized learning experiences is often increased by the size of clas...
The challenge of delivering personalized learning experiences is often increased by the size of clas...
The design of an engaging and motivating serious game (SG) requires a strong knowledge of learning d...
Serious games open up many new opportunities for complex skills learning in higher education. The in...
Online multiplayer serious games offer a way to support learning in a gaming paradigm that is famili...
Teaching software architecture to undergraduate students is particularly hard because they typically...
Service-Oriented Architecture (SOA) is a set of practices for architectural design of software that ...
Abstract—Producing educational serious games can be costly and time-consuming. The Service-Oriented ...
Producing educational serious games can be costly and time-consuming. The Service-Oriented Architect...
Serious Games (SGs) have a lot of potential in education, possibly making learning more engaging and...
Abstract. Serious Games (SGs) have a lot of potential in education, possibly making learning more en...
This tutorial aims to introduce the benefits of applying a service-oriented architecture (SOA) appro...
This tutorial aims to introduce the benefits of applying a service-oriented architecture (SOA) appro...
Serious Gaming is becoming a popular method for training and problem solving in companies. One of th...
The challenge of delivering personalized learning experiences is often increased by the size of clas...
The challenge of delivering personalized learning experiences is often increased by the size of clas...
The design of an engaging and motivating serious game (SG) requires a strong knowledge of learning d...
Serious games open up many new opportunities for complex skills learning in higher education. The in...
Online multiplayer serious games offer a way to support learning in a gaming paradigm that is famili...
Teaching software architecture to undergraduate students is particularly hard because they typically...