We describe our efforts to bring media arts into design work with the goals to introduce new expressive forms in programming to urban youth. We’re presenting the findings from a series of workshop organized together with professional media artists that focused on immersion, interaction, color and perspective using Scratch, a media-rich programming environment. Our findings illustrate that a focused introduction of these features can be easily accomplished and help young designers to become more sophisticated in their creative expression. In the discussion we outline suggestions for activity and theme designs for future workshops
Most efforts to bring programming to K-12 education have focused on the design of video games (Kafai...
Over the last few years, the IT industry has witnessed a growth -driven by the success of the Intern...
Programming is becoming a part of the school curricula in Norway both in lower and upper secondary e...
Programming plays a huge role in the world that surrounds us, and though its uses are often purely f...
Abstract: The focus of this paper is to turn our attention to the arts as an understudied area withi...
Abstract: The focus of this paper is to turn our attention to the arts as an understudied area withi...
This paper describes Scratch, a visual, block-based programming language designed to facilitate medi...
Many teaching artists interested in code and technology struggle their way through years of self tea...
Part 4: DemonstrationsInternational audienceIn this art demonstration we will present the art instal...
We highlight ways to support interest-driven creation of digital media in Scratch, a visual-based pr...
The purpose of this study was to look at whether programming should be introduced as a new material ...
This thesis explores new approaches to making and playing with programming materials, especially the...
Background/Context: New technologies have been largely absent in arts education curricu-lum even tho...
kids from around the world to share their own interactive media. In less than two years, more than 5...
Abstract: Teaching computer programming to artists and designers with no prior programming experienc...
Most efforts to bring programming to K-12 education have focused on the design of video games (Kafai...
Over the last few years, the IT industry has witnessed a growth -driven by the success of the Intern...
Programming is becoming a part of the school curricula in Norway both in lower and upper secondary e...
Programming plays a huge role in the world that surrounds us, and though its uses are often purely f...
Abstract: The focus of this paper is to turn our attention to the arts as an understudied area withi...
Abstract: The focus of this paper is to turn our attention to the arts as an understudied area withi...
This paper describes Scratch, a visual, block-based programming language designed to facilitate medi...
Many teaching artists interested in code and technology struggle their way through years of self tea...
Part 4: DemonstrationsInternational audienceIn this art demonstration we will present the art instal...
We highlight ways to support interest-driven creation of digital media in Scratch, a visual-based pr...
The purpose of this study was to look at whether programming should be introduced as a new material ...
This thesis explores new approaches to making and playing with programming materials, especially the...
Background/Context: New technologies have been largely absent in arts education curricu-lum even tho...
kids from around the world to share their own interactive media. In less than two years, more than 5...
Abstract: Teaching computer programming to artists and designers with no prior programming experienc...
Most efforts to bring programming to K-12 education have focused on the design of video games (Kafai...
Over the last few years, the IT industry has witnessed a growth -driven by the success of the Intern...
Programming is becoming a part of the school curricula in Norway both in lower and upper secondary e...