In the area of computer graphics the design of hardware and software has primarily been driven by the need to achieve maximum performance. Energy efficiency was usually neglected, assuming that a stable always-on power source was available. However, the advent of the mobile era has brought into question these ideas and designs in computer graphics since mobile devices are both limited by their computational capabilities and their energy sources. Aligned to this emerging need in computer graphics for energy efficiency analysis we have setup a software framework to obtain power measurements from 3D scenes using off-the-shelf hardware that allows for sampling the energy consumption over the power rails of the CPU and GPU. Our experiments inclu...
As handheld devices have become increasingly popular, powerful programmable graphics hardware for mo...
Due to the growing computational requirements of mobile applications, using a heterogeneous Multipro...
Advances in computing hardware and multimedia applications have spurred the development of mobile de...
Real-time rendering is increasingly being performed on battery powered devices, such as laptops and ...
In this work, the energy cost for 3D graphics processing on consumer devices is analyzed, and a fram...
In this work, the energy cost for 3D graphics processing on consumer devices is analyzed, and a fram...
The goal of desktop-class graphics hardware is generally to provide the maximum performances possibl...
The goal of desktop-class graphics hardware is generally to provide the maximum performances possibl...
Power saving is a prevailing concern in desktop computers and, especially, in battery-powered device...
3D graphics have quickly become a popular form of media that can also be accessed with today’s mobil...
One of the fundamental challenges to contemporary mobile platforms deploying heterogeneous CPU-GPU b...
One of the fundamental challenges to contemporary mobile platforms deploying heterogeneous CPU-GPU b...
Abstract—Portable mobile computing and communication applications demand low-power and low-energy wi...
Interactive 3D games are now widely available on a va-riety of mobile devices for which battery-life...
CPUs and GPUs have been evolving rapidly over time regarding their capabilities and processing power...
As handheld devices have become increasingly popular, powerful programmable graphics hardware for mo...
Due to the growing computational requirements of mobile applications, using a heterogeneous Multipro...
Advances in computing hardware and multimedia applications have spurred the development of mobile de...
Real-time rendering is increasingly being performed on battery powered devices, such as laptops and ...
In this work, the energy cost for 3D graphics processing on consumer devices is analyzed, and a fram...
In this work, the energy cost for 3D graphics processing on consumer devices is analyzed, and a fram...
The goal of desktop-class graphics hardware is generally to provide the maximum performances possibl...
The goal of desktop-class graphics hardware is generally to provide the maximum performances possibl...
Power saving is a prevailing concern in desktop computers and, especially, in battery-powered device...
3D graphics have quickly become a popular form of media that can also be accessed with today’s mobil...
One of the fundamental challenges to contemporary mobile platforms deploying heterogeneous CPU-GPU b...
One of the fundamental challenges to contemporary mobile platforms deploying heterogeneous CPU-GPU b...
Abstract—Portable mobile computing and communication applications demand low-power and low-energy wi...
Interactive 3D games are now widely available on a va-riety of mobile devices for which battery-life...
CPUs and GPUs have been evolving rapidly over time regarding their capabilities and processing power...
As handheld devices have become increasingly popular, powerful programmable graphics hardware for mo...
Due to the growing computational requirements of mobile applications, using a heterogeneous Multipro...
Advances in computing hardware and multimedia applications have spurred the development of mobile de...