Abstract. Integrating emotional agent into virtual learning environment is a flourishing research topic to assist the pedagogical applications. However, most of existing emotional agents still lack of a straightforward and understandable computational strategy for both educational experts and developers. In this pa-per, we integrate an emotional agent into a pedagogical project which uses OCC-based rules to do cognitive appraisal and involves Fuzzy Cognitive Map to do the numerical computation. In this way, the system can not only provide agents flexible reactions in both qualitative and quantitative aspects, but also bring designers an easy-to-use approach
Item does not contain fulltextLearning to cope with negative emotions is an important challenge, whi...
Computational models of emotion are useful in a variety of domains such as for development of believ...
Computational models of emotion are useful in a variety of domains, including games, virtual realty ...
Abstract. Evidence of the importance of affective support for students has fueled recent work in des...
Agents, or computer generated characters, are an integral part of virtual worlds. They are particula...
In the field of artificial intelligence the production of believable emotions are vital to be able t...
Embedding a computational model of emotion in virtual agents is beneficial in a variety of domains. ...
In complex simulations, multi-agents systems allow to model virtual humans with an explicit cognitiv...
The introduction of emotional reactions to e-Learning environments might offer a more efficient and ...
Teachable Agent (TA) is a special type of pedagogical agent which instantiates the educational theor...
Abstract: This work aims at handling the affectivity in a learning interaction between student and t...
This paper presents a way of improving computer-based with lifelike presence in learning environment...
Abstract: This project implements an affective-motivational structure tied to a teaching-learning pr...
Electronic educational games integrate the target domain knowledge in a game-like environment in or...
Cognitive agent programming frameworks facilitate the development of intelligent virtual agents. By ...
Item does not contain fulltextLearning to cope with negative emotions is an important challenge, whi...
Computational models of emotion are useful in a variety of domains such as for development of believ...
Computational models of emotion are useful in a variety of domains, including games, virtual realty ...
Abstract. Evidence of the importance of affective support for students has fueled recent work in des...
Agents, or computer generated characters, are an integral part of virtual worlds. They are particula...
In the field of artificial intelligence the production of believable emotions are vital to be able t...
Embedding a computational model of emotion in virtual agents is beneficial in a variety of domains. ...
In complex simulations, multi-agents systems allow to model virtual humans with an explicit cognitiv...
The introduction of emotional reactions to e-Learning environments might offer a more efficient and ...
Teachable Agent (TA) is a special type of pedagogical agent which instantiates the educational theor...
Abstract: This work aims at handling the affectivity in a learning interaction between student and t...
This paper presents a way of improving computer-based with lifelike presence in learning environment...
Abstract: This project implements an affective-motivational structure tied to a teaching-learning pr...
Electronic educational games integrate the target domain knowledge in a game-like environment in or...
Cognitive agent programming frameworks facilitate the development of intelligent virtual agents. By ...
Item does not contain fulltextLearning to cope with negative emotions is an important challenge, whi...
Computational models of emotion are useful in a variety of domains such as for development of believ...
Computational models of emotion are useful in a variety of domains, including games, virtual realty ...