Research works in urban and crowd simulation tend to study systems, which are more and more complex, large and realistic. In such a case, the environment of the simulated system is a key concept which represents and manages the virtual world in which the agents are living. This paper starts from a modular object-oriented environment model, JaSIM, and proposes to agentify its components to enhance the modularity of the environmental model and its execution performances
Crowd simulation helps to predict the behaviour of the system and get information without interactin...
In this paper we describe a simulation platform, POPSIM, targeting the modeling and simulation of hu...
The paper will cover the issues of Collective Behavior in complex and critical event in Virtual Envi...
Abstract. In this paper, we present an approach to integrate different applications for a virtual hu...
Abstract. The study of the individual mobility phenomena is signifi-cant in the fields of the develo...
ABSTRACT. This document presents a environment model for a multiagent system in Virtual Environment....
Massive virtual models are one of the most computer graphics pieces required on the Internet, especi...
Cette thèse propose un modèle organisationnel et holonique de l'environnement pour la simulation des...
The paper presents a Multi Agent Systems (MAS) approach to crowd modelling, based on the Situated Ce...
Abstract. Researches in crowd simulation tend to study systems which are more and more complex, larg...
We describe a new architecture to integrate a psychological model into a crowd simulation system in ...
AbstractMultiagent-based simulations enable us to validate different use-case scenarios in a lot of ...
We describe a new architecture to integrate a psychological model into a crowd simulation system in ...
The paper introduces a Multi Agent Systems (MAS) approach to crowd modelling and simulation, based ...
In this paper, we outline the creation of an Informed Environment, dedicated to urban life simulatio...
Crowd simulation helps to predict the behaviour of the system and get information without interactin...
In this paper we describe a simulation platform, POPSIM, targeting the modeling and simulation of hu...
The paper will cover the issues of Collective Behavior in complex and critical event in Virtual Envi...
Abstract. In this paper, we present an approach to integrate different applications for a virtual hu...
Abstract. The study of the individual mobility phenomena is signifi-cant in the fields of the develo...
ABSTRACT. This document presents a environment model for a multiagent system in Virtual Environment....
Massive virtual models are one of the most computer graphics pieces required on the Internet, especi...
Cette thèse propose un modèle organisationnel et holonique de l'environnement pour la simulation des...
The paper presents a Multi Agent Systems (MAS) approach to crowd modelling, based on the Situated Ce...
Abstract. Researches in crowd simulation tend to study systems which are more and more complex, larg...
We describe a new architecture to integrate a psychological model into a crowd simulation system in ...
AbstractMultiagent-based simulations enable us to validate different use-case scenarios in a lot of ...
We describe a new architecture to integrate a psychological model into a crowd simulation system in ...
The paper introduces a Multi Agent Systems (MAS) approach to crowd modelling and simulation, based ...
In this paper, we outline the creation of an Informed Environment, dedicated to urban life simulatio...
Crowd simulation helps to predict the behaviour of the system and get information without interactin...
In this paper we describe a simulation platform, POPSIM, targeting the modeling and simulation of hu...
The paper will cover the issues of Collective Behavior in complex and critical event in Virtual Envi...