Figure 1: We propose a machine learning approach to filter Monte Carlo rendering noise as a post-process. In our method, we use a set of scenes with a variety of distributed effects to train a neural network to output correct filter parameters. We then use the trained network to drive a filter to denoise a new MC rendered image. We show the result of our approach with a cross-bilateral filter for the KITCHEN scene (1200 × 800) on the left and with a non-local means filter for the SAN MIGUEL HALLWAY scene (800 × 1200) on the right. Both of these scenes are path-traced and contain severe noise at 4 samples per pixel (spp). However, our trained network is able to estimate the appropriate filter parameters and effectively reduce the noise in on...
Figure 1: A complex scene with fine details and global illumination. Left: Images rendered with PBRT...
We propose a method that robustly combines color and feature buffers to denoise Monte Carlo renderin...
Image filtering is often applied as a post-process to Monte Carlo generated pictures, in order to re...
Figure 1: We propose a machine learning approach to filter Monte Carlo rendering noise as a post-pro...
Producing photorealistic images from a scene model requires computing a complex multidimensional int...
Producing photorealistic images from a scene model requires computing a complex multidimensional int...
Monte Carlo rendering systems can produce important visual effects such as depth of field, motion bl...
Physically based rendering is widely used due to its ability to create compelling, photorealistic im...
Physically based rendering is widely used due to its ability to create compelling, photorealistic im...
International audienceMonte Carlo based methods such as path tracing are widely used in movie produc...
Monte Carlo (MC) rendering systems can produce spectacular images but are plagued with noise at low ...
Monte Carlo (MC) rendering systems can produce spectacular images but are plagued with noise at low ...
With the ongoing shift in the computer graphics industry toward Monte Carlo rendering, there is a ne...
Denoising has proven to be useful to efficiently generate high-quality Monte Carlo renderings. Tradi...
Path tracing has been successfully utilized in modern animated films to produce photorealistic image...
Figure 1: A complex scene with fine details and global illumination. Left: Images rendered with PBRT...
We propose a method that robustly combines color and feature buffers to denoise Monte Carlo renderin...
Image filtering is often applied as a post-process to Monte Carlo generated pictures, in order to re...
Figure 1: We propose a machine learning approach to filter Monte Carlo rendering noise as a post-pro...
Producing photorealistic images from a scene model requires computing a complex multidimensional int...
Producing photorealistic images from a scene model requires computing a complex multidimensional int...
Monte Carlo rendering systems can produce important visual effects such as depth of field, motion bl...
Physically based rendering is widely used due to its ability to create compelling, photorealistic im...
Physically based rendering is widely used due to its ability to create compelling, photorealistic im...
International audienceMonte Carlo based methods such as path tracing are widely used in movie produc...
Monte Carlo (MC) rendering systems can produce spectacular images but are plagued with noise at low ...
Monte Carlo (MC) rendering systems can produce spectacular images but are plagued with noise at low ...
With the ongoing shift in the computer graphics industry toward Monte Carlo rendering, there is a ne...
Denoising has proven to be useful to efficiently generate high-quality Monte Carlo renderings. Tradi...
Path tracing has been successfully utilized in modern animated films to produce photorealistic image...
Figure 1: A complex scene with fine details and global illumination. Left: Images rendered with PBRT...
We propose a method that robustly combines color and feature buffers to denoise Monte Carlo renderin...
Image filtering is often applied as a post-process to Monte Carlo generated pictures, in order to re...