Abstract: The objective of this study was to assess adolescents‘ receptivity to the use of new interactive media for dissemination of sensitive health messages. We propose a conceptual framework based on the Extended Parallel Process Model (EPPM) to design a game-based HIV/AIDS intervention for adolescents. Amongst key findings
This article presents the evaluation process for the ZIG-ZAIDS game, investigating the material's ap...
Health education programmes need to address local understandings of HIV/AIDS within the broader co...
Peer education is a worldwide strategy for HIV prevention especially amongst the ‘hard to reach’ vul...
In view of the growing HIV/AIDS problem amongst adolescents and adolescents’ proclivity towards high...
Globally AIDS is the second leading cause of death in adolescents aged 10-19 years. This study is fo...
Objective The study objective was to investigate the impact of an educational digital storytelling i...
The incidence of deaths due to HIV-AIDS among young people throughout the world shows an alarming tr...
Using rich data collected from adolescents in Ghana by the Guttmacher Institute in collaboration wit...
BackgroundTwo strategies of the US Ending the HIV Epidemic initiative are early diagnosis of infecti...
Health promotion on HIV/AIDS and drugs for adolescent is an important project. The project activites...
Background While progress has been made against the UNAIDS 90-90-90 targets, public health gains mad...
Using rich data collected from adolescents in Ghana by the Guttmacher Institute in collaboration wit...
This article presents the evaluation process for the ZIG-ZAIDS game, investigating the material's ap...
The workshop entitled “HIV comes to the party” presented the science of HIV and how it leads to auto...
Abstract Background Antiretroviral therapy (ART) is one of the most effective ways for HIV-infected ...
This article presents the evaluation process for the ZIG-ZAIDS game, investigating the material's ap...
Health education programmes need to address local understandings of HIV/AIDS within the broader co...
Peer education is a worldwide strategy for HIV prevention especially amongst the ‘hard to reach’ vul...
In view of the growing HIV/AIDS problem amongst adolescents and adolescents’ proclivity towards high...
Globally AIDS is the second leading cause of death in adolescents aged 10-19 years. This study is fo...
Objective The study objective was to investigate the impact of an educational digital storytelling i...
The incidence of deaths due to HIV-AIDS among young people throughout the world shows an alarming tr...
Using rich data collected from adolescents in Ghana by the Guttmacher Institute in collaboration wit...
BackgroundTwo strategies of the US Ending the HIV Epidemic initiative are early diagnosis of infecti...
Health promotion on HIV/AIDS and drugs for adolescent is an important project. The project activites...
Background While progress has been made against the UNAIDS 90-90-90 targets, public health gains mad...
Using rich data collected from adolescents in Ghana by the Guttmacher Institute in collaboration wit...
This article presents the evaluation process for the ZIG-ZAIDS game, investigating the material's ap...
The workshop entitled “HIV comes to the party” presented the science of HIV and how it leads to auto...
Abstract Background Antiretroviral therapy (ART) is one of the most effective ways for HIV-infected ...
This article presents the evaluation process for the ZIG-ZAIDS game, investigating the material's ap...
Health education programmes need to address local understandings of HIV/AIDS within the broader co...
Peer education is a worldwide strategy for HIV prevention especially amongst the ‘hard to reach’ vul...