Abstract. We consider the problem of computing shortest paths in three-dimensions in the presence of a single-obstacle polyhedral terrain, and present a new algorithm that for any p ≥ 1, computes a (c + ε)-approximation to the Lp-shortest path above a polyhedral terrain in O(n ε log n log log n) time and O(n logn) space, where n is the number of vertices of the terrain, and c = 2(p−1)/p. This leads to a FPTAS for the problem in L1 metric, a ( 2 + ε)-factor approximation algorithm in Euclidean space, and a 2-approximation algorithm in the general Lp metric.
AbstractWe study the problem of finding a shortest descending path (SDP) between a pair of points, c...
AbstractGiven a polyhedral terrain with n vertices, the shortest monotone descent path problem deals...
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Eucl...
A path from a point s to a point t on the surface of a polyhedral terrain is said to be descent if f...
We revisit the problem of computing shortest obstacle-avoid-ing paths among obstacles in three dimen...
AbstractA path from s to t on a polyhedral terrain is descending if the height of a point p never in...
A path from s to t on a polyhedral terrain is descending if the height of a point p never increases ...
AbstractGiven a polyhedral terrain with n vertices, the shortest monotone descent path problem deals...
We present an approximate algorithm for the shortest descending path (SDP) problem. Given a source s...
We present an approximation algorithm for the shortest descending path problem. Given a source s and...
Abstract. Given a set of h pairwise disjoint polygonal obstacles of to-tally n vertices in the plane...
We study a path-planning problem amid a set O of obstacles in R2, in which we wish to compute a shor...
A path from s to t on a polyhedral terrain is de-scending if the height of a point p never increases...
A path from s to t on a polyhedral terrain is descending if the height of a point p never increases ...
We present an approximation algorithm for computing shortest paths in weighted three-dimensional dom...
AbstractWe study the problem of finding a shortest descending path (SDP) between a pair of points, c...
AbstractGiven a polyhedral terrain with n vertices, the shortest monotone descent path problem deals...
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Eucl...
A path from a point s to a point t on the surface of a polyhedral terrain is said to be descent if f...
We revisit the problem of computing shortest obstacle-avoid-ing paths among obstacles in three dimen...
AbstractA path from s to t on a polyhedral terrain is descending if the height of a point p never in...
A path from s to t on a polyhedral terrain is descending if the height of a point p never increases ...
AbstractGiven a polyhedral terrain with n vertices, the shortest monotone descent path problem deals...
We present an approximate algorithm for the shortest descending path (SDP) problem. Given a source s...
We present an approximation algorithm for the shortest descending path problem. Given a source s and...
Abstract. Given a set of h pairwise disjoint polygonal obstacles of to-tally n vertices in the plane...
We study a path-planning problem amid a set O of obstacles in R2, in which we wish to compute a shor...
A path from s to t on a polyhedral terrain is de-scending if the height of a point p never increases...
A path from s to t on a polyhedral terrain is descending if the height of a point p never increases ...
We present an approximation algorithm for computing shortest paths in weighted three-dimensional dom...
AbstractWe study the problem of finding a shortest descending path (SDP) between a pair of points, c...
AbstractGiven a polyhedral terrain with n vertices, the shortest monotone descent path problem deals...
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Eucl...