Pervasive games represent a radically new game form that extends gaming experiences out into the physical world, weaving ICTs into the fabric of players ’ real environment. This emerging type of games is rather challenging for developers who are engaged in exploring new technologies and methods to achieve high quality interactive experience for players. This paper follows a systematic approach to explore the landscape of pervasive gaming. First, we present ten representative pervasive game projects, classified in five genres based on their playing environment and features. Then, we present a comparative view of those projects with respect to several design aspects. Last, we shed light on current trends, design principles and future directio...
Pervasive games represent an exciting development in gaming which leverages the use of sensor, visua...
Pervasive gaming is a reality‑based gaming genre originating from alternative theatrical forms in wh...
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gam...
www.sdu.dk/hum/bkw/ Abstract. This article explores the theoretical nature of pervasive games (PG). ...
Pervasive Games have become popular in recent years. Their ambitious goal is to bring the computer i...
Pervasive games are bridging the physical and digital worlds through the use of mobile devices, posi...
Pervasive games are a radically _digital_ new game form that extends gaming experiences out into the...
The project is an exploration of Pervasive Games in relation to mobile technologies, with the intent...
Welcome to the second volume of the reader on Pervasive Gaming Research! With this volume we focus m...
Pervasive games are computer games that build, to various extents, on social interaction as a drivin...
In the early 2000’s the idea about digital pervasive gaming was somewhat limited, as there was a lot...
Among the manifold of approaches to technology enhanced learning, game based learning is very attrac...
Pervasive games represent a radically new game form that transfers gaming experiences out into...
Pervasive games are rapidly maturing - from early research experiments with locative games we now st...
Abstract. This master thesis presents the results from investigating usage patterns on portable devi...
Pervasive games represent an exciting development in gaming which leverages the use of sensor, visua...
Pervasive gaming is a reality‑based gaming genre originating from alternative theatrical forms in wh...
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gam...
www.sdu.dk/hum/bkw/ Abstract. This article explores the theoretical nature of pervasive games (PG). ...
Pervasive Games have become popular in recent years. Their ambitious goal is to bring the computer i...
Pervasive games are bridging the physical and digital worlds through the use of mobile devices, posi...
Pervasive games are a radically _digital_ new game form that extends gaming experiences out into the...
The project is an exploration of Pervasive Games in relation to mobile technologies, with the intent...
Welcome to the second volume of the reader on Pervasive Gaming Research! With this volume we focus m...
Pervasive games are computer games that build, to various extents, on social interaction as a drivin...
In the early 2000’s the idea about digital pervasive gaming was somewhat limited, as there was a lot...
Among the manifold of approaches to technology enhanced learning, game based learning is very attrac...
Pervasive games represent a radically new game form that transfers gaming experiences out into...
Pervasive games are rapidly maturing - from early research experiments with locative games we now st...
Abstract. This master thesis presents the results from investigating usage patterns on portable devi...
Pervasive games represent an exciting development in gaming which leverages the use of sensor, visua...
Pervasive gaming is a reality‑based gaming genre originating from alternative theatrical forms in wh...
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gam...