We present a repeated prisoners ’ dilemma game with imperfect pub-lic monitoring, which exhibits the following paradoxical feature: the (limit) equilibrium payoff set achieves full efficiency asymptotically as the public signal becomes insensitive to the hidden actions of the play-ers. The basic logic behind this result also provides an example where the Folk theorem is obtained, while Fudenberg-Levine-Maskin’s suffi-cient conditions (Econometrica 1994) for Folk theorem are violated
Various papers have presented folk-theorem results that yield efficiency in the repeated Prisoner's ...
We study anonymous repeated games where players may be “commitment types” who always take the same ...
The present paper shows that the Folk Theorem under imperfect (public) information (Fudenberg, Levin...
This paper investigates infinitely repeated prisoner-dilemma games, where the discount factor is les...
We prove the folk theorem for the Prisoner's dilemma using strategies that are robust to private mon...
The folk theorem of repeated games has established that cooperative behavior can be sustained as an ...
It is shown that, for almost every two-player game with imperfect monitoring, the conclusions of the...
We study repeated games where players can make costly investments in mon-itoring and improve quality...
We present a repeated prisoners\u27dilemma game with imperfect public monitoring, which exhibits the...
We prove the folk theorem for the Prisoner's dilemma using strategies that are robust to private mon...
I study repeated games with mediated communication and frequent actions. I derive a Folk Theorem und...
This paper investigates infinitely repeated prisoner-dilemma games where the discount factor is less...
We adapt the methods from Abreu, Pearce and Stacchetti (1990) to finitely repeated games with imperfe...
Various papers have presented folk-theorem results that yield efficiency in the repeated Prisoner's ...
This paper uses laboratory experiments to test the implications of the theory of repeated games on e...
Various papers have presented folk-theorem results that yield efficiency in the repeated Prisoner's ...
We study anonymous repeated games where players may be “commitment types” who always take the same ...
The present paper shows that the Folk Theorem under imperfect (public) information (Fudenberg, Levin...
This paper investigates infinitely repeated prisoner-dilemma games, where the discount factor is les...
We prove the folk theorem for the Prisoner's dilemma using strategies that are robust to private mon...
The folk theorem of repeated games has established that cooperative behavior can be sustained as an ...
It is shown that, for almost every two-player game with imperfect monitoring, the conclusions of the...
We study repeated games where players can make costly investments in mon-itoring and improve quality...
We present a repeated prisoners\u27dilemma game with imperfect public monitoring, which exhibits the...
We prove the folk theorem for the Prisoner's dilemma using strategies that are robust to private mon...
I study repeated games with mediated communication and frequent actions. I derive a Folk Theorem und...
This paper investigates infinitely repeated prisoner-dilemma games where the discount factor is less...
We adapt the methods from Abreu, Pearce and Stacchetti (1990) to finitely repeated games with imperfe...
Various papers have presented folk-theorem results that yield efficiency in the repeated Prisoner's ...
This paper uses laboratory experiments to test the implications of the theory of repeated games on e...
Various papers have presented folk-theorem results that yield efficiency in the repeated Prisoner's ...
We study anonymous repeated games where players may be “commitment types” who always take the same ...
The present paper shows that the Folk Theorem under imperfect (public) information (Fudenberg, Levin...