Abstract — Generalising dexterous grasps to novel objects is an open problem. We show how to learn grasps for high DoF hands that generalise to novel objects, given as little as one demonstrated grasp. During grasp learning two types of probability density are learned that model the demonstrated grasp. The first density type (the contact model) models the relationship of an individual finger part to local surface features at its contact point. The second density type (the hand configu-ration model) models the whole hand configuration during the approach to grasp. When presented with a new object, many candidate grasps are generated, and a kinematically feasible grasp is selected that maximises the product of these densities. We demonstrate ...
We present a general method for one-shot learning of dexterous grasps and object placement. We rely ...
This paper presents a method for one-shot learning of dexterous grasps, and grasp generation for nov...
This paper presents a method for one-shot learning of dexterous grasps, and grasp generation for nov...
Abstract — Generalising dexterous grasps to novel objects is an open problem. We show how to learn g...
Generalising dexterous grasps to novel objects is an open problem. We show how to learn grasps for h...
Generalising dexterous grasps to novel objects is an open problem. We show how to learn grasps for h...
Generalising dexterous grasps to novel objects is an open problem. We show how to learn grasps for h...
Generalising dexterous grasps to novel objects is an open problem. We show how to learn grasps for h...
Generalising dexterous grasps to novel objects is an open problem. We show how to learn grasps for h...
Generalising dexterous grasps to novel objects is an open problem. We show how to learn grasps for h...
We present a general method for one-shot learning of dexterous grasps and object placement. We rely ...
We present a general method for one-shot learning of dexterous grasps and object placement. We rely ...
We present a general method for one-shot learning of dexterous grasps and object placement. We rely ...
We present a general method for one-shot learning of dexterous grasps and object placement. We rely ...
We present a general method for one-shot learning of dexterous grasps and object placement. We rely ...
We present a general method for one-shot learning of dexterous grasps and object placement. We rely ...
This paper presents a method for one-shot learning of dexterous grasps, and grasp generation for nov...
This paper presents a method for one-shot learning of dexterous grasps, and grasp generation for nov...
Abstract — Generalising dexterous grasps to novel objects is an open problem. We show how to learn g...
Generalising dexterous grasps to novel objects is an open problem. We show how to learn grasps for h...
Generalising dexterous grasps to novel objects is an open problem. We show how to learn grasps for h...
Generalising dexterous grasps to novel objects is an open problem. We show how to learn grasps for h...
Generalising dexterous grasps to novel objects is an open problem. We show how to learn grasps for h...
Generalising dexterous grasps to novel objects is an open problem. We show how to learn grasps for h...
Generalising dexterous grasps to novel objects is an open problem. We show how to learn grasps for h...
We present a general method for one-shot learning of dexterous grasps and object placement. We rely ...
We present a general method for one-shot learning of dexterous grasps and object placement. We rely ...
We present a general method for one-shot learning of dexterous grasps and object placement. We rely ...
We present a general method for one-shot learning of dexterous grasps and object placement. We rely ...
We present a general method for one-shot learning of dexterous grasps and object placement. We rely ...
We present a general method for one-shot learning of dexterous grasps and object placement. We rely ...
This paper presents a method for one-shot learning of dexterous grasps, and grasp generation for nov...
This paper presents a method for one-shot learning of dexterous grasps, and grasp generation for nov...