Abstract—Temporal networks are data structures for repre-senting and reasoning about temporal constraints on activities. Many kinds of temporal networks have been defined in the literature, differing in their expressiveness. The simplest kinds of networks have polynomial algorithms for determining their consistency or controllability, but corresponding algorithms for more expressive networks (e.g., those that include observation nodes or disjunctive constraints) have so far been unavailable. However, recent work has introduced a new approach to such algorithms based on translating temporal networks into Timed Game Automata (TGAs) and then using off-the-shelf software to synthesize execution strategies—or determine that none exist. So far, t...
Recent attempts to automate business processes and medical-treatment processes have uncovered the ne...
Dynamically controllable simple temporal networks with uncertainty (STNU) are widely used to represe...
version 1.1We propose a subclass of timed game automata (TGA), called Task TGA, representing network...
Temporal networks are data structures for representing and reasoning about temporal constraints on a...
Temporal networks are data structures for representing and reasoning about temporal constraints on a...
The Temporal Network with Uncertainty (TNU) modeling framework is used to represent temporal knowled...
A Simple Temporal Network with Uncertainty (STNU) is a structure for representing and reasoning abou...
A Simple Temporal Network with Uncertainty (STNU) is a structure for representing and reasoning abou...
A Simple Temporal Network with Uncertainty (STNU) is a framework for representing and reasoning abou...
Abstract: A Simple Temporal Network (STN) is a structure containing time-points and temporal constra...
In temporal planning, many different temporal network formalisms are used to model real world situat...
A conditional simple temporal network with uncertainty (CSTNU) is a framework able to model temporal...
An important issue for temporal planners is the ability to handle temporal uncertainty. We revisit t...
Temporal networks are expressive formalisms employed in AI to model, validate, and execute temporal ...
A Conditional Simple Temporal Network (CSTN) is a structure for representing and reasoning about tem...
Recent attempts to automate business processes and medical-treatment processes have uncovered the ne...
Dynamically controllable simple temporal networks with uncertainty (STNU) are widely used to represe...
version 1.1We propose a subclass of timed game automata (TGA), called Task TGA, representing network...
Temporal networks are data structures for representing and reasoning about temporal constraints on a...
Temporal networks are data structures for representing and reasoning about temporal constraints on a...
The Temporal Network with Uncertainty (TNU) modeling framework is used to represent temporal knowled...
A Simple Temporal Network with Uncertainty (STNU) is a structure for representing and reasoning abou...
A Simple Temporal Network with Uncertainty (STNU) is a structure for representing and reasoning abou...
A Simple Temporal Network with Uncertainty (STNU) is a framework for representing and reasoning abou...
Abstract: A Simple Temporal Network (STN) is a structure containing time-points and temporal constra...
In temporal planning, many different temporal network formalisms are used to model real world situat...
A conditional simple temporal network with uncertainty (CSTNU) is a framework able to model temporal...
An important issue for temporal planners is the ability to handle temporal uncertainty. We revisit t...
Temporal networks are expressive formalisms employed in AI to model, validate, and execute temporal ...
A Conditional Simple Temporal Network (CSTN) is a structure for representing and reasoning about tem...
Recent attempts to automate business processes and medical-treatment processes have uncovered the ne...
Dynamically controllable simple temporal networks with uncertainty (STNU) are widely used to represe...
version 1.1We propose a subclass of timed game automata (TGA), called Task TGA, representing network...