Abstract. Recent work has applied the Markov Game formalism from AI to model game dynamics for ice hockey, using a large state space. Dy-namic programming is used to learn action-value functions that quantify the impact of actions on goal scoring. Learning is based on a massive dataset that contains over 2.8M events in the National Hockey League. As an application of the Markov model, we use the learned action val-ues to measure the impact of player actions on goal scoring. Players are ranked according to the aggregate goal impact of their actions. We show that this ranking is consistent across across seasons, and compare it with previous player metrics, such as plus-minus and total points.
The technology developments of the last years allow measuring data in almost every field and area no...
Goal recognition is the task of inferring users’ goals from sequences of observed actions. By ...
The variables impacting the efficiency of the offensive phase of the game in ice hockey may be deter...
Abstract A variety of advanced statistics are used to evaluate player actions in the National Hockey...
Evaluating player actions is very important for general managers and coaches in the National Hockey ...
Not all goals in the game of ice hockey are created equal: some goals increase the chances of winnin...
In recent years, statistical methods for analysing athletes’ performances have revolutionisedthe wor...
A commonly used method to evaluate player performance is to attribute values to the different action...
I create a state space within the game of ice hockey by noting which team has possession, and in wha...
A major task of sports analytics is to rank players based on the impact of their actions. Recent met...
Motion is an important cue to the intentions of active agents in environments involving collaboratio...
Evaluating the overall ability of players in the National Hockey League (NHL) is a difficult task. E...
A recent study using reinforcement learning with a Q-functions to quantify the impact of individual ...
As more and larger event stream datasets for professional sports become available, there is growing ...
In this thesis, player’s performance on ice hockey is modelled to create newmetricsby match and seas...
The technology developments of the last years allow measuring data in almost every field and area no...
Goal recognition is the task of inferring users’ goals from sequences of observed actions. By ...
The variables impacting the efficiency of the offensive phase of the game in ice hockey may be deter...
Abstract A variety of advanced statistics are used to evaluate player actions in the National Hockey...
Evaluating player actions is very important for general managers and coaches in the National Hockey ...
Not all goals in the game of ice hockey are created equal: some goals increase the chances of winnin...
In recent years, statistical methods for analysing athletes’ performances have revolutionisedthe wor...
A commonly used method to evaluate player performance is to attribute values to the different action...
I create a state space within the game of ice hockey by noting which team has possession, and in wha...
A major task of sports analytics is to rank players based on the impact of their actions. Recent met...
Motion is an important cue to the intentions of active agents in environments involving collaboratio...
Evaluating the overall ability of players in the National Hockey League (NHL) is a difficult task. E...
A recent study using reinforcement learning with a Q-functions to quantify the impact of individual ...
As more and larger event stream datasets for professional sports become available, there is growing ...
In this thesis, player’s performance on ice hockey is modelled to create newmetricsby match and seas...
The technology developments of the last years allow measuring data in almost every field and area no...
Goal recognition is the task of inferring users’ goals from sequences of observed actions. By ...
The variables impacting the efficiency of the offensive phase of the game in ice hockey may be deter...